World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
IconFrameTable Cписок членов класса

Полный список членов класса IconFrameTable, включая наследуемые из базового класса

FindIcon(const char *pIconName)IconFrameTable
FromFile(void *data_mm6, void *data_mm7, void *data_mm8)IconFrameTable
FromFileTxt(const char *Args)IconFrameTable
GetFrame(unsigned int uIconID, unsigned int frame_time)IconFrameTable
GetIcon(unsigned int idx)IconFrameTable
GetIcon(const char *pIconName)IconFrameTable
IconFrameTable()IconFrameTableinline
InitializeAnimation(unsigned int uIconID)IconFrameTable
pIconsIconFrameTable
ToFile()IconFrameTable
uNumIconsIconFrameTable