World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
KeyboardActionMapping Cписок членов класса

Полный список членов класса KeyboardActionMapping, включая наследуемые из базового класса

EnterText(int a2, int max_string_len, GUIWindow *pWindow)KeyboardActionMapping
field_202KeyboardActionMapping
field_203KeyboardActionMapping
field_204KeyboardActionMapping
field_4KeyboardActionMapping
field_8KeyboardActionMapping
GetActionVKey(enum InputAction eAction)KeyboardActionMapping
GetVKeyDisplayName(unsigned char a1)KeyboardActionMapping
KeyboardActionMapping()KeyboardActionMapping
max_input_string_lenKeyboardActionMapping
pPressedKeysBufferKeyboardActionMapping
ProcessTextInput(unsigned int a2)KeyboardActionMapping
pToggleTypesKeyboardActionMapping
pVirtualKeyCodesMappingKeyboardActionMapping
pWindowKeyboardActionMapping
ReadMappings()KeyboardActionMapping
ResetKeys()KeyboardActionMapping
SetDefaultMapping()KeyboardActionMapping
SetKeyMapping(int uAction, int vKey, KeyToggleType type)KeyboardActionMapping
SetWindowInputStatus(int a2)KeyboardActionMapping
StoreMappings()KeyboardActionMapping
TranslateKeyNameToKeyCode(const char *Str)KeyboardActionMapping
uLastKeyPressedKeyboardActionMapping
uNumKeysPressedKeyboardActionMapping