World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
OpenALSoundProvider Cписок членов класса

Полный список членов класса OpenALSoundProvider, включая наследуемые из базового класса

alBufferLength(unsigned int buffer)OpenALSoundProvider
contextOpenALSoundProviderprotected
CreateStreamingTrack16(int num_channels, int sample_rate, int bytes_per_sample)OpenALSoundProvider
CreateTrack16(int num_channels, int sample_rate, const void *data, size_t size)OpenALSoundProvider
DeleteBuffer16(TrackBuffer **buffer)OpenALSoundProvider
DeleteStreamingTrack(StreamingTrackBuffer **buffer)OpenALSoundProvider
deviceOpenALSoundProviderprotected
Initialize()OpenALSoundProvider
OpenALSoundProvider()OpenALSoundProvider
PlayTrack16(TrackBuffer *buffer, bool loop=false, bool wait=false)OpenALSoundProvider
Release()OpenALSoundProvider
SetListenerPosition(float x, float y, float z)OpenALSoundProvider
SetOrientation(float yaw, float pitch)OpenALSoundProvider
Stream16(StreamingTrackBuffer *buffer, int num_samples, const void *samples, bool wait=false)OpenALSoundProvider
~OpenALSoundProvider()OpenALSoundProvidervirtual