World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Полный список членов класса OpenALSoundProvider, включая наследуемые из базового класса
alBufferLength(unsigned int buffer) | OpenALSoundProvider | |
context | OpenALSoundProvider | protected |
CreateStreamingTrack16(int num_channels, int sample_rate, int bytes_per_sample) | OpenALSoundProvider | |
CreateTrack16(int num_channels, int sample_rate, const void *data, size_t size) | OpenALSoundProvider | |
DeleteBuffer16(TrackBuffer **buffer) | OpenALSoundProvider | |
DeleteStreamingTrack(StreamingTrackBuffer **buffer) | OpenALSoundProvider | |
device | OpenALSoundProvider | protected |
Initialize() | OpenALSoundProvider | |
OpenALSoundProvider() | OpenALSoundProvider | |
PlayTrack16(TrackBuffer *buffer, bool loop=false, bool wait=false) | OpenALSoundProvider | |
Release() | OpenALSoundProvider | |
SetListenerPosition(float x, float y, float z) | OpenALSoundProvider | |
SetOrientation(float yaw, float pitch) | OpenALSoundProvider | |
Stream16(StreamingTrackBuffer *buffer, int num_samples, const void *samples, bool wait=false) | OpenALSoundProvider | |
~OpenALSoundProvider() | OpenALSoundProvider | virtual |