World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
|
Полный список членов класса Image, включая наследуемые из базового класса
Create(unsigned int width, unsigned int height, IMAGE_FORMAT format, const void *pixels=nullptr) | Image | static |
Create(ImageLoader *loader) | Image | static |
GetFormat() const | Image | inline |
GetHeight() | Image | |
GetPixels(IMAGE_FORMAT format) | Image | |
GetWidth() | Image | |
height | Image | protected |
Image(bool lazy_initialization=true) | Image | inlineexplicit |
initialized | Image | protected |
lazy_initialization | Image | protected |
loader | Image | protected |
LoadImageData() | Image | protectedvirtual |
native_format | Image | protected |
pixels | Image | protected |
Release() | Image | |
width | Image | protected |
~Image() | Image | inlinevirtual |