World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
OutdoorLocationTerrain Cписок членов класса
Полный список членов класса
OutdoorLocationTerrain
, включая наследуемые из базового класса
_47C7A9
()
OutdoorLocationTerrain
_47CB57
(unsigned char *pixels_8bit, int a2, int num_pixels)
OutdoorLocationTerrain
field_10
OutdoorLocationTerrain
field_12
OutdoorLocationTerrain
field_14
OutdoorLocationTerrain
field_16
OutdoorLocationTerrain
field_18
OutdoorLocationTerrain
field_1C
OutdoorLocationTerrain
FillDMap
(int X, int Y, int W, int Z)
OutdoorLocationTerrain
Initialize
()
OutdoorLocationTerrain
OutdoorLocationTerrain
()
OutdoorLocationTerrain
inline
pAttributemap
OutdoorLocationTerrain
pDmap
OutdoorLocationTerrain
pHeightmap
OutdoorLocationTerrain
pTilemap
OutdoorLocationTerrain
Release
()
OutdoorLocationTerrain
ZeroLandscape
()
OutdoorLocationTerrain
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:05:02. Создано системой
1.8.17