World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
OutdoorLocationTerrain Cписок членов класса

Полный список членов класса OutdoorLocationTerrain, включая наследуемые из базового класса

_47C7A9()OutdoorLocationTerrain
_47CB57(unsigned char *pixels_8bit, int a2, int num_pixels)OutdoorLocationTerrain
field_10OutdoorLocationTerrain
field_12OutdoorLocationTerrain
field_14OutdoorLocationTerrain
field_16OutdoorLocationTerrain
field_18OutdoorLocationTerrain
field_1COutdoorLocationTerrain
FillDMap(int X, int Y, int W, int Z)OutdoorLocationTerrain
Initialize()OutdoorLocationTerrain
OutdoorLocationTerrain()OutdoorLocationTerraininline
pAttributemapOutdoorLocationTerrain
pDmapOutdoorLocationTerrain
pHeightmapOutdoorLocationTerrain
pTilemapOutdoorLocationTerrain
Release()OutdoorLocationTerrain
ZeroLandscape()OutdoorLocationTerrain