|
World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
|
Полный список членов класса AudioSample16, включая наследуемые из базового класса
| al_format | AudioSample16 | protected |
| al_sample_rate | AudioSample16 | protected |
| al_source | AudioSample16 | protected |
| AudioSample16() | AudioSample16 | |
| Close() | AudioSample16 | protected |
| IAudioSample() | IAudioSample | inline |
| IsValid() | AudioSample16 | virtual |
| loop | AudioSample16 | protected |
| Open(PAudioDataSource data_source) | AudioSample16 | virtual |
| pDataSource | AudioSample16 | protected |
| Play(bool loop=false, bool positioned=false) | AudioSample16 | virtual |
| positioned | AudioSample16 | protected |
| SetPosition(float x, float y, float z, float max_dist) | AudioSample16 | virtual |
| SetVolume(float volume) | AudioSample16 | virtual |
| Stop() | AudioSample16 | virtual |
| updater | AudioSample16 | protected |
| ~AudioSample16() | AudioSample16 | virtual |
| ~IAudioSample() | IAudioSample | inlinevirtual |