World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Полный список членов класса AudioSample16, включая наследуемые из базового класса
al_format | AudioSample16 | protected |
al_sample_rate | AudioSample16 | protected |
al_source | AudioSample16 | protected |
AudioSample16() | AudioSample16 | |
Close() | AudioSample16 | protected |
IAudioSample() | IAudioSample | inline |
IsValid() | AudioSample16 | virtual |
loop | AudioSample16 | protected |
Open(PAudioDataSource data_source) | AudioSample16 | virtual |
pDataSource | AudioSample16 | protected |
Play(bool loop=false, bool positioned=false) | AudioSample16 | virtual |
positioned | AudioSample16 | protected |
SetPosition(float x, float y, float z, float max_dist) | AudioSample16 | virtual |
SetVolume(float volume) | AudioSample16 | virtual |
Stop() | AudioSample16 | virtual |
updater | AudioSample16 | protected |
~AudioSample16() | AudioSample16 | virtual |
~IAudioSample() | IAudioSample | inlinevirtual |