World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
|
Полный список членов класса SDL_RWops, включая наследуемые из базового класса
androidio | SDL_RWops | |
append | SDL_RWops | |
assetFileDescriptorRef | SDL_RWops | |
autoclose | SDL_RWops | |
base | SDL_RWops | |
buffer | SDL_RWops | |
data | SDL_RWops | |
data1 | SDL_RWops | |
data2 | SDL_RWops | |
fd | SDL_RWops | |
fileNameRef | SDL_RWops | |
fp | SDL_RWops | |
h | SDL_RWops | |
here | SDL_RWops | |
hidden | SDL_RWops | |
inputStreamRef | SDL_RWops | |
int(SDLCALL *close)(struct SDL_RWops *context) | SDL_RWops | |
left | SDL_RWops | |
maxnum | SDL_RWops | |
mem | SDL_RWops | |
num | SDL_RWops | |
offset | SDL_RWops | |
offset | SDL_RWops | |
position | SDL_RWops | |
ptr | SDL_RWops | |
ptr | SDL_RWops | |
readableByteChannelRef | SDL_RWops | |
readMethod | SDL_RWops | |
Sint64(SDLCALL *size)(struct SDL_RWops *context) | SDL_RWops | |
Sint64(SDLCALL *seek)(struct SDL_RWops *context | SDL_RWops | |
size | SDL_RWops | |
size | SDL_RWops | |
size | SDL_RWops | |
size | SDL_RWops | |
size_t(SDLCALL *read)(struct SDL_RWops *context | SDL_RWops | |
size_t(SDLCALL *write)(struct SDL_RWops *context | SDL_RWops | |
stdio | SDL_RWops | |
stop | SDL_RWops | |
type | SDL_RWops | |
unknown | SDL_RWops | |
whence | SDL_RWops | |
windowsio | SDL_RWops |