World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
OutdoorLocation Cписок членов класса
Полный список членов класса
OutdoorLocation
, включая наследуемые из базового класса
_47ED83
(signed int a2, signed int a3)
OutdoorLocation
_47F0E2
()
OutdoorLocation
ActuallyGetSomeOtherTileInfo
(signed int uX, signed int uY)
OutdoorLocation
ArrangeSpriteObjects
()
OutdoorLocation
CreateDebugLocation
()
OutdoorLocation
ddm
OutdoorLocation
decal_builder
OutdoorLocation
DoGetHeightOnTerrain
(signed int sX, signed int sZ)
OutdoorLocation
DoGetTile
(int uX, int uZ)
OutdoorLocation
Draw
()
OutdoorLocation
ExecDraw
(unsigned int bRedraw)
OutdoorLocation
fFogDensity
OutdoorLocation
field_CB8
OutdoorLocation
field_CC0
OutdoorLocation
field_CE8
OutdoorLocation
field_CF0
OutdoorLocation
field_CF8
OutdoorLocation
field_D00
OutdoorLocation
field_D06
OutdoorLocation
field_D08
OutdoorLocation
field_D0C
OutdoorLocation
field_D10
OutdoorLocation
field_D14
OutdoorLocation
field_D24
OutdoorLocation
field_D28
OutdoorLocation
field_D2C
OutdoorLocation
field_D3C
OutdoorLocation
field_D40
OutdoorLocation
field_D44
OutdoorLocation
field_D48
OutdoorLocation
field_D4C
OutdoorLocation
field_D50
OutdoorLocation
field_D54
OutdoorLocation
field_D58
OutdoorLocation
field_D5C
OutdoorLocation
field_D60
OutdoorLocation
field_D64
OutdoorLocation
field_D68
OutdoorLocation
field_F0
OutdoorLocation
field_F2
OutdoorLocation
field_F4
OutdoorLocation
field_F8
OutdoorLocation
GetFogDensityByTime
()
OutdoorLocation
GetHeightOnTerrain
(int sX, int sZ)
OutdoorLocation
GetNumFoodRequiredToRestInCurrentPos
(int x, signed int y, int z)
OutdoorLocation
GetSomeOtherTileInfo
(int sX, int sY)
OutdoorLocation
GetSoundIdByPosition
(signed int X_pos, signed int Y_pos, int a4)
OutdoorLocation
GetTile
(int sX, int sZ)
OutdoorLocation
GetTileIdByTileMapId
(signed int a2)
OutdoorLocation
GetTravelDestination
(signed int sPartyX, signed int sPartyZ, char *pOut, signed int a5)
OutdoorLocation
ground_tileset
OutdoorLocation
InitalizeActors
(int a1)
OutdoorLocation
Initialize
(const String &filename, int days_played, int respawn_interval_days, int *thisa)
OutdoorLocation
inv_sunlight_x
OutdoorLocation
inv_sunlight_y
OutdoorLocation
inv_sunlight_z
OutdoorLocation
IsMapCellFullyRevealed
(signed int a2, signed int a3)
OutdoorLocation
IsMapCellPartiallyRevealed
(signed int a2, signed int a3)
OutdoorLocation
level_filename
OutdoorLocation
lightmap_builder
OutdoorLocation
Load
(const String &filename, int days_played, int respawn_interval_days, int *thisa)
OutdoorLocation
LoadActualSkyFrame
()
OutdoorLocation
static
LoadRoadTileset
()
OutdoorLocation
LoadTileGroupIds
()
OutdoorLocation
loc_time
OutdoorLocation
location_file_description
OutdoorLocation
location_filename
OutdoorLocation
log
OutdoorLocation
main_tile_texture
OutdoorLocation
max_terrain_dimming_level
OutdoorLocation
MessWithLUN
()
OutdoorLocation
numFaceIDListElems
OutdoorLocation
OutdoorLocation
()
OutdoorLocation
pBModels
OutdoorLocation
pCmap
OutdoorLocation
pFaceIDLIST
OutdoorLocation
pOMAP
OutdoorLocation
PrepareActorsDrawList
()
OutdoorLocation
PrepareDecorations
()
OutdoorLocation
pSpawnPoints
OutdoorLocation
pSpriteIDs_LUN
OutdoorLocation
pTerrain
OutdoorLocation
pTileTypes
OutdoorLocation
Release
()
OutdoorLocation
SetFog
()
OutdoorLocation
sky_texture
OutdoorLocation
sky_texture_filename
OutdoorLocation
spell_fx_renderer
OutdoorLocation
subconstuctor
()
OutdoorLocation
uFullyRevealedCellOnMap
OutdoorLocation
uLastSunlightUpdateMinute
OutdoorLocation
uNumSpawnPoints
OutdoorLocation
uPartiallyRevealedCellOnMap
OutdoorLocation
UpdateDiscoveredArea
(int a2, int a3, int a4)
OutdoorLocation
UpdateFog
()
OutdoorLocation
UpdateSunlightVectors
()
OutdoorLocation
uSpriteID_LUN1_2_cp
OutdoorLocation
uSpriteID_LUN1_4_cp
OutdoorLocation
uSpriteID_LUN3_4_cp
OutdoorLocation
uSpriteID_LUN_SUN
OutdoorLocation
uSpriteID_LUNFULL
OutdoorLocation
vSunlight
OutdoorLocation
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:05:02. Создано системой
1.8.17