World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
stru141_actor_collision_object Cписок членов класса
Полный список членов класса
stru141_actor_collision_object
, включая наследуемые из базового класса
CalcMovementExtents
(int a2)
stru141_actor_collision_object
direction
stru141_actor_collision_object
field_0
stru141_actor_collision_object
field_10
stru141_actor_collision_object
field_14
stru141_actor_collision_object
field_18
stru141_actor_collision_object
field_4C
stru141_actor_collision_object
field_50
stru141_actor_collision_object
field_54
stru141_actor_collision_object
field_6C
stru141_actor_collision_object
field_70
stru141_actor_collision_object
field_7C
stru141_actor_collision_object
field_80
stru141_actor_collision_object
field_84
stru141_actor_collision_object
field_88
stru141_actor_collision_object
field_8_radius
stru141_actor_collision_object
field_A4
stru141_actor_collision_object
height
stru141_actor_collision_object
inv_speed
stru141_actor_collision_object
normal
stru141_actor_collision_object
normal2
stru141_actor_collision_object
pid
stru141_actor_collision_object
position
stru141_actor_collision_object
prolly_normal_d
stru141_actor_collision_object
sMaxX
stru141_actor_collision_object
sMaxY
stru141_actor_collision_object
sMaxZ
stru141_actor_collision_object
sMinX
stru141_actor_collision_object
sMinY
stru141_actor_collision_object
sMinZ
stru141_actor_collision_object
speed
stru141_actor_collision_object
uSectorID
stru141_actor_collision_object
velocity
stru141_actor_collision_object
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:05:20. Создано системой
1.8.17