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World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Полный список членов класса OSWindow, включая наследуемые из базового класса
| Activate()=0 | OSWindow | pure virtual |
| Focused()=0 | OSWindow | pure virtual |
| gameCallback | OSWindow | protected |
| GetHeight() const =0 | OSWindow | pure virtual |
| GetWidth() const =0 | OSWindow | pure virtual |
| GetWinApiHandle()=0 | OSWindow | pure virtual |
| GetX() const =0 | OSWindow | pure virtual |
| GetY() const =0 | OSWindow | pure virtual |
| log | OSWindow | protected |
| OnOSMenu(int item_id)=0 | OSWindow | pure virtual |
| OpenGlCreate()=0 | OSWindow | pure virtual |
| OpenGlSwapBuffers()=0 | OSWindow | pure virtual |
| OSWindow() | OSWindow | |
| PeekMessageLoop()=0 | OSWindow | pure virtual |
| PeekSingleMessage()=0 | OSWindow | pure virtual |
| SetCursor(const char *cursor_name)=0 | OSWindow | pure virtual |
| SetFullscreenMode()=0 | OSWindow | pure virtual |
| SetWindowedMode(int new_window_width, int new_window_height)=0 | OSWindow | pure virtual |
| Show()=0 | OSWindow | pure virtual |
| TransformCursorPos(Point &pt) const =0 | OSWindow | pure virtual |