World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Полный список членов класса OSWindow, включая наследуемые из базового класса
Activate()=0 | OSWindow | pure virtual |
Focused()=0 | OSWindow | pure virtual |
gameCallback | OSWindow | protected |
GetHeight() const =0 | OSWindow | pure virtual |
GetWidth() const =0 | OSWindow | pure virtual |
GetWinApiHandle()=0 | OSWindow | pure virtual |
GetX() const =0 | OSWindow | pure virtual |
GetY() const =0 | OSWindow | pure virtual |
log | OSWindow | protected |
OnOSMenu(int item_id)=0 | OSWindow | pure virtual |
OpenGlCreate()=0 | OSWindow | pure virtual |
OpenGlSwapBuffers()=0 | OSWindow | pure virtual |
OSWindow() | OSWindow | |
PeekMessageLoop()=0 | OSWindow | pure virtual |
PeekSingleMessage()=0 | OSWindow | pure virtual |
SetCursor(const char *cursor_name)=0 | OSWindow | pure virtual |
SetFullscreenMode()=0 | OSWindow | pure virtual |
SetWindowedMode(int new_window_width, int new_window_height)=0 | OSWindow | pure virtual |
Show()=0 | OSWindow | pure virtual |
TransformCursorPos(Point &pt) const =0 | OSWindow | pure virtual |