World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
version.h
См. документацию.
1 /*
2  * This file is part of FFmpeg.
3  *
4  * FFmpeg is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * FFmpeg is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with FFmpeg; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
17  */
18 
19 #ifndef AVDEVICE_VERSION_H
20 #define AVDEVICE_VERSION_H
21 
28 #include "libavutil/version.h"
29 
30 #define LIBAVDEVICE_VERSION_MAJOR 58
31 #define LIBAVDEVICE_VERSION_MINOR 8
32 #define LIBAVDEVICE_VERSION_MICRO 100
33 
34 #define LIBAVDEVICE_VERSION_INT AV_VERSION_INT(LIBAVDEVICE_VERSION_MAJOR, \
35  LIBAVDEVICE_VERSION_MINOR, \
36  LIBAVDEVICE_VERSION_MICRO)
37 #define LIBAVDEVICE_VERSION AV_VERSION(LIBAVDEVICE_VERSION_MAJOR, \
38  LIBAVDEVICE_VERSION_MINOR, \
39  LIBAVDEVICE_VERSION_MICRO)
40 #define LIBAVDEVICE_BUILD LIBAVDEVICE_VERSION_INT
41 
42 #define LIBAVDEVICE_IDENT "Lavd" AV_STRINGIFY(LIBAVDEVICE_VERSION)
43 
50 #endif /* AVDEVICE_VERSION_H */
version.h