Полный список членов класса DecalBuilder, включая наследуемые из базового класса
_49B790_build_decal_geometry(int a2, char a3, Bloodsplat *a4, int a5, float a6, unsigned int uColorMultiplier, float a8, struct stru314 *a9, signed int a10, struct RenderVertexSoft *a11, char uClipFlags) | DecalBuilder | |
AddBloodsplat(float x, float y, float z, float r, float g, float b, float radius, int a8, int a9) | DecalBuilder | |
ApplyBloodsplatDecals_IndoorFace(unsigned int uFaceID) | DecalBuilder | |
ApplyBloodSplatToTerrain(struct Polygon *a2, Vec3_float_ *a3, float *a4, struct RenderVertexSoft *a5, unsigned int uStripType, char a7) | DecalBuilder | |
ApplyDecals(int light_level, char a3, struct stru154 *a4, int a5, struct RenderVertexSoft *a6, struct IndoorCameraD3D_Vec4 *a7, char a8, unsigned int uSectorID) | DecalBuilder | |
ApplyDecals_OutdoorFace(ODMFace *pFace) | DecalBuilder | |
bloodsplat_container | DecalBuilder | |
curent_decal_id | DecalBuilder | |
DecalBuilder() | DecalBuilder | inline |
Decals | DecalBuilder | |
DecalsCount | DecalBuilder | |
DrawBloodsplats() | DecalBuilder | |
DrawDecalDebugOutlines() | DecalBuilder | |
DrawDecals(float z_bias) | DecalBuilder | |
field_30C010 | DecalBuilder | |
field_30C014 | DecalBuilder | |
field_30C018 | DecalBuilder | |
field_30C01C | DecalBuilder | |
field_30C020 | DecalBuilder | |
field_30C024 | DecalBuilder | |
field_30C028 | DecalBuilder | |
field_30C02C | DecalBuilder | |
field_30C034 | DecalBuilder | |
flt_30C030 | DecalBuilder | |
log | DecalBuilder | |
pVertices | DecalBuilder | |
Reset(bool bPreserveBloodsplats) | DecalBuilder | |
std__vector_30B00C | DecalBuilder | |
uNumDecals | DecalBuilder | |
~DecalBuilder() | DecalBuilder | inlinevirtual |