Полный список членов класса DecalBuilder, включая наследуемые из базового класса
| _49B790_build_decal_geometry(int a2, char a3, Bloodsplat *a4, int a5, float a6, unsigned int uColorMultiplier, float a8, struct stru314 *a9, signed int a10, struct RenderVertexSoft *a11, char uClipFlags) | DecalBuilder | |
| AddBloodsplat(float x, float y, float z, float r, float g, float b, float radius, int a8, int a9) | DecalBuilder | |
| ApplyBloodsplatDecals_IndoorFace(unsigned int uFaceID) | DecalBuilder | |
| ApplyBloodSplatToTerrain(struct Polygon *a2, Vec3_float_ *a3, float *a4, struct RenderVertexSoft *a5, unsigned int uStripType, char a7) | DecalBuilder | |
| ApplyDecals(int light_level, char a3, struct stru154 *a4, int a5, struct RenderVertexSoft *a6, struct IndoorCameraD3D_Vec4 *a7, char a8, unsigned int uSectorID) | DecalBuilder | |
| ApplyDecals_OutdoorFace(ODMFace *pFace) | DecalBuilder | |
| bloodsplat_container | DecalBuilder | |
| curent_decal_id | DecalBuilder | |
| DecalBuilder() | DecalBuilder | inline |
| Decals | DecalBuilder | |
| DecalsCount | DecalBuilder | |
| DrawBloodsplats() | DecalBuilder | |
| DrawDecalDebugOutlines() | DecalBuilder | |
| DrawDecals(float z_bias) | DecalBuilder | |
| field_30C010 | DecalBuilder | |
| field_30C014 | DecalBuilder | |
| field_30C018 | DecalBuilder | |
| field_30C01C | DecalBuilder | |
| field_30C020 | DecalBuilder | |
| field_30C024 | DecalBuilder | |
| field_30C028 | DecalBuilder | |
| field_30C02C | DecalBuilder | |
| field_30C034 | DecalBuilder | |
| flt_30C030 | DecalBuilder | |
| log | DecalBuilder | |
| pVertices | DecalBuilder | |
| Reset(bool bPreserveBloodsplats) | DecalBuilder | |
| std__vector_30B00C | DecalBuilder | |
| uNumDecals | DecalBuilder | |
| ~DecalBuilder() | DecalBuilder | inlinevirtual |