World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Полный список членов класса Engine_::EngineConfigFactory, включая наследуемые из базового класса
Clone(std::shared_ptr< const EngineConfig > other) | Engine_::EngineConfigFactory | |
Create() | Engine_::EngineConfigFactory | |
CreateDefaultConfiguration() | Engine_::EngineConfigFactory | private |
CreateFromCommandLine(const std::string &cmd) | Engine_::EngineConfigFactory | |
EngineConfigFactory() | Engine_::EngineConfigFactory | inline |
log | Engine_::EngineConfigFactory | private |
Mutate(std::shared_ptr< const EngineConfig > config, std::function< void(std::shared_ptr< EngineConfig > &)> mutator) | Engine_::EngineConfigFactory |