World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Полный список членов класса WinApiWindow, включая наследуемые из базового класса
Activate() override | WinApiWindow | virtual |
CreateDebugMenuPanel() | WinApiWindow | private |
Focused() override | WinApiWindow | virtual |
gameCallback | OSWindow | protected |
GetHeight() const override | WinApiWindow | virtual |
GetWidth() const override | WinApiWindow | virtual |
GetWinApiHandle() override | WinApiWindow | virtual |
GetX() const override | WinApiWindow | virtual |
GetY() const override | WinApiWindow | virtual |
hwnd | WinApiWindow | private |
log | OSWindow | protected |
OnOSMenu(int item_id) override | WinApiWindow | virtual |
OpenGlCreate()=0 | OSWindow | pure virtual |
OpenGlSwapBuffers()=0 | OSWindow | pure virtual |
OSWindow() | OSWindow | |
PeekMessageLoop() override | WinApiWindow | virtual |
PeekSingleMessage() override | WinApiWindow | virtual |
SetCursor(const char *cursor_name) override | WinApiWindow | virtual |
SetFullscreenMode() override | WinApiWindow | virtual |
SetWindowedMode(int new_window_width, int new_window_height) override | WinApiWindow | virtual |
Show() override | WinApiWindow | virtual |
TransformCursorPos(Point &pt) const override | WinApiWindow | virtual |
WinApiMessageProc(int msg, int wparam, void *lparam, void **result) | WinApiWindow | private |
WinApiMsgRouter(HWND hwnd, int msg, int wparam, void *lparam) | WinApiWindow | friend |
WinApiWindow(HWND hwnd) | WinApiWindow | inlineexplicit |