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World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Полный список членов класса WinApiWindow, включая наследуемые из базового класса
| Activate() override | WinApiWindow | virtual |
| CreateDebugMenuPanel() | WinApiWindow | private |
| Focused() override | WinApiWindow | virtual |
| gameCallback | OSWindow | protected |
| GetHeight() const override | WinApiWindow | virtual |
| GetWidth() const override | WinApiWindow | virtual |
| GetWinApiHandle() override | WinApiWindow | virtual |
| GetX() const override | WinApiWindow | virtual |
| GetY() const override | WinApiWindow | virtual |
| hwnd | WinApiWindow | private |
| log | OSWindow | protected |
| OnOSMenu(int item_id) override | WinApiWindow | virtual |
| OpenGlCreate()=0 | OSWindow | pure virtual |
| OpenGlSwapBuffers()=0 | OSWindow | pure virtual |
| OSWindow() | OSWindow | |
| PeekMessageLoop() override | WinApiWindow | virtual |
| PeekSingleMessage() override | WinApiWindow | virtual |
| SetCursor(const char *cursor_name) override | WinApiWindow | virtual |
| SetFullscreenMode() override | WinApiWindow | virtual |
| SetWindowedMode(int new_window_width, int new_window_height) override | WinApiWindow | virtual |
| Show() override | WinApiWindow | virtual |
| TransformCursorPos(Point &pt) const override | WinApiWindow | virtual |
| WinApiMessageProc(int msg, int wparam, void *lparam, void **result) | WinApiWindow | private |
| WinApiMsgRouter(HWND hwnd, int msg, int wparam, void *lparam) | WinApiWindow | friend |
| WinApiWindow(HWND hwnd) | WinApiWindow | inlineexplicit |