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World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Полный список членов класса AudioTrackS16, включая наследуемые из базового класса
| al_format | AudioTrackS16 | protected |
| al_sample_rate | AudioTrackS16 | protected |
| al_source | AudioTrackS16 | protected |
| AudioTrackS16() | AudioTrackS16 | |
| Close() | AudioTrackS16 | protected |
| DrainBuffers() | AudioTrackS16 | protected |
| GetVolume() | AudioTrackS16 | virtual |
| IAudioTrack() | IAudioTrack | inline |
| IsValid() | AudioTrackS16 | virtual |
| Open(PAudioDataSource data_source) | AudioTrackS16 | virtual |
| Pause() | AudioTrackS16 | virtual |
| pDataSource | AudioTrackS16 | protected |
| Play() | AudioTrackS16 | virtual |
| Resume() | AudioTrackS16 | virtual |
| SetVolume(float volume) | AudioTrackS16 | virtual |
| Stop() | AudioTrackS16 | virtual |
| uiReservedData | AudioTrackS16 | protected |
| uiReservedDataMinimum | AudioTrackS16 | protected |
| Update() | AudioTrackS16 | protected |
| updater | AudioTrackS16 | protected |
| ~AudioTrackS16() | AudioTrackS16 | virtual |
| ~IAudioTrack() | IAudioTrack | inlinevirtual |