World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Полный список членов класса AudioTrackS16, включая наследуемые из базового класса
al_format | AudioTrackS16 | protected |
al_sample_rate | AudioTrackS16 | protected |
al_source | AudioTrackS16 | protected |
AudioTrackS16() | AudioTrackS16 | |
Close() | AudioTrackS16 | protected |
DrainBuffers() | AudioTrackS16 | protected |
GetVolume() | AudioTrackS16 | virtual |
IAudioTrack() | IAudioTrack | inline |
IsValid() | AudioTrackS16 | virtual |
Open(PAudioDataSource data_source) | AudioTrackS16 | virtual |
Pause() | AudioTrackS16 | virtual |
pDataSource | AudioTrackS16 | protected |
Play() | AudioTrackS16 | virtual |
Resume() | AudioTrackS16 | virtual |
SetVolume(float volume) | AudioTrackS16 | virtual |
Stop() | AudioTrackS16 | virtual |
uiReservedData | AudioTrackS16 | protected |
uiReservedDataMinimum | AudioTrackS16 | protected |
Update() | AudioTrackS16 | protected |
updater | AudioTrackS16 | protected |
~AudioTrackS16() | AudioTrackS16 | virtual |
~IAudioTrack() | IAudioTrack | inlinevirtual |