World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
version.h
См. документацию.
1
/*
2
* This file is part of FFmpeg.
3
*
4
* FFmpeg is free software; you can redistribute it and/or
5
* modify it under the terms of the GNU Lesser General Public
6
* License as published by the Free Software Foundation; either
7
* version 2.1 of the License, or (at your option) any later version.
8
*
9
* FFmpeg is distributed in the hope that it will be useful,
10
* but WITHOUT ANY WARRANTY; without even the implied warranty of
11
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12
* Lesser General Public License for more details.
13
*
14
* You should have received a copy of the GNU Lesser General Public
15
* License along with FFmpeg; if not, write to the Free Software
16
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
17
*/
18
19
#ifndef SWSCALE_VERSION_H
20
#define SWSCALE_VERSION_H
21
27
#include "
libavutil/version.h
"
28
29
#define LIBSWSCALE_VERSION_MAJOR 5
30
#define LIBSWSCALE_VERSION_MINOR 5
31
#define LIBSWSCALE_VERSION_MICRO 100
32
33
#define LIBSWSCALE_VERSION_INT AV_VERSION_INT(LIBSWSCALE_VERSION_MAJOR, \
34
LIBSWSCALE_VERSION_MINOR, \
35
LIBSWSCALE_VERSION_MICRO)
36
#define LIBSWSCALE_VERSION AV_VERSION(LIBSWSCALE_VERSION_MAJOR, \
37
LIBSWSCALE_VERSION_MINOR, \
38
LIBSWSCALE_VERSION_MICRO)
39
#define LIBSWSCALE_BUILD LIBSWSCALE_VERSION_INT
40
41
#define LIBSWSCALE_IDENT "SwS" AV_STRINGIFY(LIBSWSCALE_VERSION)
42
49
#ifndef FF_API_SWS_VECTOR
50
#define FF_API_SWS_VECTOR (LIBSWSCALE_VERSION_MAJOR < 6)
51
#endif
52
53
#endif
/* SWSCALE_VERSION_H */
version.h
lib
win32
x86
ffmpeg-4.2.2
include
libswscale
version.h
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:03:38. Создано системой
1.8.17