World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
ApplicationConfig.h
См. документацию.
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#pragma once
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#include <string>
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struct
ApplicationConfig
{
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std::string
mm7_install_type
;
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std::string
mm7_install_path
;
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std::string
renderer
;
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};
ApplicationConfig::mm7_install_type
std::string mm7_install_type
Definition:
ApplicationConfig.h:5
ApplicationConfig
Definition:
ApplicationConfig.h:4
ApplicationConfig::renderer
std::string renderer
Definition:
ApplicationConfig.h:7
string
GLsizei const GLchar *const * string
Definition:
SDL_opengl_glext.h:691
ApplicationConfig::mm7_install_path
std::string mm7_install_path
Definition:
ApplicationConfig.h:6
Launcher
Launcher.Windows
src
ApplicationConfig.h
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:03:37. Создано системой
1.8.17