World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
murmur3.h
См. документацию.
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/*
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* Copyright (C) 2013 Reimar Döffinger <Reimar.Doeffinger@gmx.de>
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVUTIL_MURMUR3_H
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#define AVUTIL_MURMUR3_H
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#include <stdint.h>
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#include "version.h"
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struct
AVMurMur3 *
av_murmur3_alloc
(
void
);
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void
av_murmur3_init_seeded
(
struct
AVMurMur3 *
c
,
uint64_t
seed);
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void
av_murmur3_init
(
struct
AVMurMur3 *
c
);
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#if FF_API_CRYPTO_SIZE_T
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void
av_murmur3_update
(
struct
AVMurMur3 *
c
,
const
uint8_t
*
src
,
int
len
);
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#else
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void
av_murmur3_update
(
struct
AVMurMur3 *
c
,
const
uint8_t
*
src
,
size_t
len
);
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#endif
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void
av_murmur3_final
(
struct
AVMurMur3 *
c
,
uint8_t
dst
[16]);
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#endif
/* AVUTIL_MURMUR3_H */
uint64_t
unsigned __int64 uint64_t
Definition:
alext.h:32
av_murmur3_alloc
struct AVMurMur3 * av_murmur3_alloc(void)
len
GLenum GLsizei len
Definition:
SDL_opengl_glext.h:2929
av_murmur3_update
void av_murmur3_update(struct AVMurMur3 *c, const uint8_t *src, int len)
src
GLenum src
Definition:
SDL_opengl_glext.h:1740
av_murmur3_final
void av_murmur3_final(struct AVMurMur3 *c, uint8_t dst[16])
dst
GLenum GLenum dst
Definition:
SDL_opengl_glext.h:1740
uint8_t
unsigned __int8 uint8_t
Definition:
SDL_config.h:35
c
const GLubyte * c
Definition:
SDL_opengl_glext.h:11096
av_murmur3_init_seeded
void av_murmur3_init_seeded(struct AVMurMur3 *c, uint64_t seed)
av_murmur3_init
void av_murmur3_init(struct AVMurMur3 *c)
lib
win32
x86
ffmpeg-4.2.2
include
libavutil
murmur3.h
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:03:40. Создано системой
1.8.17