World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
murmur3.h
См. документацию.
1 /*
2  * Copyright (C) 2013 Reimar Döffinger <Reimar.Doeffinger@gmx.de>
3  *
4  * This file is part of FFmpeg.
5  *
6  * FFmpeg is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * FFmpeg is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with FFmpeg; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19  */
20 
27 #ifndef AVUTIL_MURMUR3_H
28 #define AVUTIL_MURMUR3_H
29 
30 #include <stdint.h>
31 
32 #include "version.h"
33 
68 struct AVMurMur3 *av_murmur3_alloc(void);
69 
80 void av_murmur3_init_seeded(struct AVMurMur3 *c, uint64_t seed);
81 
93 void av_murmur3_init(struct AVMurMur3 *c);
94 
102 #if FF_API_CRYPTO_SIZE_T
103 void av_murmur3_update(struct AVMurMur3 *c, const uint8_t *src, int len);
104 #else
105 void av_murmur3_update(struct AVMurMur3 *c, const uint8_t *src, size_t len);
106 #endif
107 
114 void av_murmur3_final(struct AVMurMur3 *c, uint8_t dst[16]);
115 
120 #endif /* AVUTIL_MURMUR3_H */
uint64_t
unsigned __int64 uint64_t
Definition: alext.h:32
av_murmur3_alloc
struct AVMurMur3 * av_murmur3_alloc(void)
len
GLenum GLsizei len
Definition: SDL_opengl_glext.h:2929
av_murmur3_update
void av_murmur3_update(struct AVMurMur3 *c, const uint8_t *src, int len)
src
GLenum src
Definition: SDL_opengl_glext.h:1740
av_murmur3_final
void av_murmur3_final(struct AVMurMur3 *c, uint8_t dst[16])
dst
GLenum GLenum dst
Definition: SDL_opengl_glext.h:1740
uint8_t
unsigned __int8 uint8_t
Definition: SDL_config.h:35
c
const GLubyte * c
Definition: SDL_opengl_glext.h:11096
av_murmur3_init_seeded
void av_murmur3_init_seeded(struct AVMurMur3 *c, uint64_t seed)
av_murmur3_init
void av_murmur3_init(struct AVMurMur3 *c)