World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
Configuration.h
См. документацию.
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#pragma once
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#include <string>
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namespace
Application
{
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class
Configuration
{
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public
:
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std::string
command_line
;
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};
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}
// namespace Application
Application::Configuration::command_line
std::string command_line
Definition:
Configuration.h:9
Application
Definition:
Configuration.h:5
string
GLsizei const GLchar *const * string
Definition:
SDL_opengl_glext.h:691
Application::Configuration
Definition:
Configuration.h:7
src
Application
Configuration.h
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:03:45. Создано системой
1.8.17