World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
Configuration.h
См. документацию.
1 #pragma once
2 
3 #include <string>
4 
5 namespace Application {
6 
7 class Configuration {
8  public:
10 };
11 
12 } // namespace Application
Application::Configuration::command_line
std::string command_line
Definition: Configuration.h:9
Application
Definition: Configuration.h:5
string
GLsizei const GLchar *const * string
Definition: SDL_opengl_glext.h:691
Application::Configuration
Definition: Configuration.h:7