World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
Engine_::EngineConfig Cписок членов класса

Полный список членов класса Engine_::EngineConfig, включая наследуемые из базового класса

allow_lightmapsEngine_::EngineConfig
allow_snowEngine_::EngineConfig
AllowDynamicBrigtness() constEngine_::EngineConfiginline
AlterPalettes() constEngine_::EngineConfiginline
always_runEngine_::EngineConfig
CanSaturateFaces() constEngine_::EngineConfiginline
debug_all_magicEngine_::EngineConfig
debug_infinite_foodEngine_::EngineConfig
debug_infinite_goldEngine_::EngineConfig
debug_lightmaps_decalsEngine_::EngineConfig
debug_portal_outlinesEngine_::EngineConfig
debug_terrainEngine_::EngineConfig
debug_town_portalEngine_::EngineConfig
debug_turbo_speedEngine_::EngineConfig
debug_wizard_eyeEngine_::EngineConfig
DrawBlvDebugs() constEngine_::EngineConfiginline
dword_6BE368_debug_settings_2Engine_::EngineConfig
extended_draw_distanceEngine_::EngineConfig
Flag1_1() constEngine_::EngineConfiginline
Flag1_2() constEngine_::EngineConfiginline
flags1Engine_::EngineConfig
flags2Engine_::EngineConfig
flip_on_exitEngine_::EngineConfig
ForceLegacyProjection() constEngine_::EngineConfiginline
ForceRedraw() constEngine_::EngineConfiginline
gammaEngine_::EngineConfig
is_targetingEngine_::EngineConfig
is_underwaterEngine_::EngineConfig
IsTargetingMode() constEngine_::EngineConfiginline
IsUnderwater() constEngine_::EngineConfiginline
max_flight_heightEngine_::EngineConfig
music_levelEngine_::EngineConfig
no_actorsEngine_::EngineConfig
no_bloodsplatsEngine_::EngineConfig
no_damageEngine_::EngineConfig
no_decorationsEngine_::EngineConfig
no_introEngine_::EngineConfig
no_logoEngine_::EngineConfig
no_margarethEngine_::EngineConfig
no_soundEngine_::EngineConfig
no_videoEngine_::EngineConfig
no_walk_soundEngine_::EngineConfig
NoActors() constEngine_::EngineConfiginline
NoBloodsplats() constEngine_::EngineConfiginline
NoDamage() constEngine_::EngineConfiginline
NoDecorations() constEngine_::EngineConfiginline
NoHugeBloodsplats() constEngine_::EngineConfiginline
NoMargareth() constEngine_::EngineConfiginline
NoShowDamage() constEngine_::EngineConfiginline
NoSound() constEngine_::EngineConfiginline
NoVideo() constEngine_::EngineConfiginline
NoWalkSound() constEngine_::EngineConfiginline
renderer_nameEngine_::EngineConfig
RunInWindow() constEngine_::EngineConfiginline
seasons_changeEngine_::EngineConfig
SetForceRedraw(bool redraw)Engine_::EngineConfig
SetSaturateFaces(bool saturate)Engine_::EngineConfig
SetTargetingMode(bool is_targeting)Engine_::EngineConfiginline
SetUnderwater(bool is_underwater)Engine_::EngineConfiginline
show_damageEngine_::EngineConfig
show_fpsEngine_::EngineConfig
show_picked_faceEngine_::EngineConfig
sound_levelEngine_::EngineConfig
ToggleAlwaysRun()Engine_::EngineConfiginline
ToggleBloodsplats()Engine_::EngineConfiginline
ToggleDebugAllMagic()Engine_::EngineConfiginline
ToggleDebugDrawDist()Engine_::EngineConfiginline
ToggleDebugLightmap()Engine_::EngineConfiginline
ToggleDebugNoActors()Engine_::EngineConfiginline
ToggleDebugNoDamage()Engine_::EngineConfiginline
ToggleDebugPickedFace()Engine_::EngineConfiginline
ToggleDebugPortalLines()Engine_::EngineConfiginline
ToggleDebugSeasonsChange()Engine_::EngineConfiginline
ToggleDebugShowFPS()Engine_::EngineConfiginline
ToggleDebugSnow()Engine_::EngineConfiginline
ToggleDebugTerrain()Engine_::EngineConfiginline
ToggleDebugTownPortal()Engine_::EngineConfiginline
ToggleDebugTurboSpeed()Engine_::EngineConfiginline
ToggleDebugWizardEye()Engine_::EngineConfiginline
ToggleFlipOnExit()Engine_::EngineConfiginline
ToggleShowDamage()Engine_::EngineConfiginline
ToggleWalkSound()Engine_::EngineConfiginline
TorchlightEffect() constEngine_::EngineConfiginline
turn_speedEngine_::EngineConfig
turn_speed_smoothEngine_::EngineConfig
voice_levelEngine_::EngineConfig