World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
GameOver.h
См. документацию.
1 #pragma once
2 
3 namespace Application {
4 
5 void GameOver_Loop(int);
6 
7 } // namespace Application
Application
Definition: Configuration.h:5
Application::GameOver_Loop
void GameOver_Loop(int)