World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
aes.h
См. документацию.
1 /*
2  * copyright (c) 2007 Michael Niedermayer <michaelni@gmx.at>
3  *
4  * This file is part of FFmpeg.
5  *
6  * FFmpeg is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * FFmpeg is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with FFmpeg; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19  */
20 
21 #ifndef AVUTIL_AES_H
22 #define AVUTIL_AES_H
23 
24 #include <stdint.h>
25 
26 #include "attributes.h"
27 #include "version.h"
28 
35 extern const int av_aes_size;
36 
37 struct AVAES;
38 
42 struct AVAES *av_aes_alloc(void);
43 
49 int av_aes_init(struct AVAES *a, const uint8_t *key, int key_bits, int decrypt);
50 
59 void av_aes_crypt(struct AVAES *a, uint8_t *dst, const uint8_t *src, int count, uint8_t *iv, int decrypt);
60 
65 #endif /* AVUTIL_AES_H */
av_aes_init
int av_aes_init(struct AVAES *a, const uint8_t *key, int key_bits, int decrypt)
av_aes_size
const int av_aes_size
count
GLuint GLuint GLsizei count
Definition: SDL_opengl.h:1571
src
GLenum src
Definition: SDL_opengl_glext.h:1740
av_aes_crypt
void av_aes_crypt(struct AVAES *a, uint8_t *dst, const uint8_t *src, int count, uint8_t *iv, int decrypt)
av_aes_alloc
struct AVAES * av_aes_alloc(void)
dst
GLenum GLenum dst
Definition: SDL_opengl_glext.h:1740
attributes.h
uint8_t
unsigned __int8 uint8_t
Definition: SDL_config.h:35
a
GLboolean GLboolean GLboolean GLboolean a
Definition: SDL_opengl_glext.h:1112