World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
SDL_test_fuzzer.h
См. документацию.
1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
30 /*
31 
32  Data generators for fuzzing test data in a reproducible way.
33 
34 */
35 
36 #ifndef SDL_test_fuzzer_h_
37 #define SDL_test_fuzzer_h_
38 
39 #include "begin_code.h"
40 /* Set up for C function definitions, even when using C++ */
41 #ifdef __cplusplus
42 extern "C" {
43 #endif
44 
45 
46 /*
47  Based on GSOC code by Markus Kauppila <markus.kauppila@gmail.com>
48 */
49 
50 
63 void SDLTest_FuzzerInit(Uint64 execKey);
64 
65 
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79 
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95 
102 
103 
110 
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118 
125 
129 float SDLTest_RandomUnitFloat(void);
130 
134 double SDLTest_RandomUnitDouble(void);
135 
140 float SDLTest_RandomFloat(void);
141 
146 double SDLTest_RandomDouble(void);
147 
167 Uint8 SDLTest_RandomUint8BoundaryValue(Uint8 boundary1, Uint8 boundary2, SDL_bool validDomain);
168 
188 Uint16 SDLTest_RandomUint16BoundaryValue(Uint16 boundary1, Uint16 boundary2, SDL_bool validDomain);
189 
209 Uint32 SDLTest_RandomUint32BoundaryValue(Uint32 boundary1, Uint32 boundary2, SDL_bool validDomain);
210 
230 Uint64 SDLTest_RandomUint64BoundaryValue(Uint64 boundary1, Uint64 boundary2, SDL_bool validDomain);
231 
251 Sint8 SDLTest_RandomSint8BoundaryValue(Sint8 boundary1, Sint8 boundary2, SDL_bool validDomain);
252 
253 
273 Sint16 SDLTest_RandomSint16BoundaryValue(Sint16 boundary1, Sint16 boundary2, SDL_bool validDomain);
274 
294 Sint32 SDLTest_RandomSint32BoundaryValue(Sint32 boundary1, Sint32 boundary2, SDL_bool validDomain);
295 
315 Sint64 SDLTest_RandomSint64BoundaryValue(Sint64 boundary1, Sint64 boundary2, SDL_bool validDomain);
316 
317 
330 
331 
341 char * SDLTest_RandomAsciiString(void);
342 
343 
356 
357 
370 
375 
376 /* Ends C function definitions when using C++ */
377 #ifdef __cplusplus
378 }
379 #endif
380 #include "close_code.h"
381 
382 #endif /* SDL_test_fuzzer_h_ */
383 
384 /* vi: set ts=4 sw=4 expandtab: */
Uint16
uint16_t Uint16
Definition: SDL_stdinc.h:191
Sint32
int32_t Sint32
Definition: SDL_stdinc.h:197
SDLTest_RandomDouble
double SDLTest_RandomDouble(void)
SDLTest_RandomSint8BoundaryValue
Sint8 SDLTest_RandomSint8BoundaryValue(Sint8 boundary1, Sint8 boundary2, SDL_bool validDomain)
SDLTest_RandomUint64BoundaryValue
Uint64 SDLTest_RandomUint64BoundaryValue(Uint64 boundary1, Uint64 boundary2, SDL_bool validDomain)
SDLTest_RandomUint32
Uint32 SDLTest_RandomUint32(void)
SDLTest_RandomUint64
Uint64 SDLTest_RandomUint64(void)
SDLTest_RandomSint16BoundaryValue
Sint16 SDLTest_RandomSint16BoundaryValue(Sint16 boundary1, Sint16 boundary2, SDL_bool validDomain)
SDLTest_RandomSint16
Sint16 SDLTest_RandomSint16(void)
close_code.h
begin_code.h
SDLTest_RandomUint16BoundaryValue
Uint16 SDLTest_RandomUint16BoundaryValue(Uint16 boundary1, Uint16 boundary2, SDL_bool validDomain)
SDLTest_RandomUint8
Uint8 SDLTest_RandomUint8(void)
SDLTest_RandomAsciiStringOfSize
char * SDLTest_RandomAsciiStringOfSize(int size)
Sint16
int16_t Sint16
Definition: SDL_stdinc.h:185
SDLTest_RandomUint8BoundaryValue
Uint8 SDLTest_RandomUint8BoundaryValue(Uint8 boundary1, Uint8 boundary2, SDL_bool validDomain)
SDLTest_RandomFloat
float SDLTest_RandomFloat(void)
SDLTest_RandomSint64
Sint64 SDLTest_RandomSint64(void)
SDLTest_RandomUnitDouble
double SDLTest_RandomUnitDouble(void)
SDLTest_RandomAsciiString
char * SDLTest_RandomAsciiString(void)
SDL_bool
SDL_bool
Definition: SDL_stdinc.h:161
Uint8
uint8_t Uint8
Definition: SDL_stdinc.h:179
Uint64
uint64_t Uint64
Definition: SDL_stdinc.h:216
SDLTest_RandomSint64BoundaryValue
Sint64 SDLTest_RandomSint64BoundaryValue(Sint64 boundary1, Sint64 boundary2, SDL_bool validDomain)
SDLTest_RandomSint32
Sint32 SDLTest_RandomSint32(void)
Uint32
uint32_t Uint32
Definition: SDL_stdinc.h:203
SDLTest_RandomAsciiStringWithMaximumLength
char * SDLTest_RandomAsciiStringWithMaximumLength(int maxLength)
SDLTest_RandomUnitFloat
float SDLTest_RandomUnitFloat(void)
SDLTest_RandomUint16
Uint16 SDLTest_RandomUint16(void)
SDLTest_RandomSint8
Sint8 SDLTest_RandomSint8(void)
size
GLsizeiptr size
Definition: SDL_opengl_glext.h:540
SDLTest_FuzzerInit
void SDLTest_FuzzerInit(Uint64 execKey)
SDLTest_GetFuzzerInvocationCount
int SDLTest_GetFuzzerInvocationCount(void)
Sint8
int8_t Sint8
Definition: SDL_stdinc.h:173
maxLength
GLsizei maxLength
Definition: SDL_opengl_glext.h:3647
Sint64
int64_t Sint64
Definition: SDL_stdinc.h:210
SDLTest_RandomSint32BoundaryValue
Sint32 SDLTest_RandomSint32BoundaryValue(Sint32 boundary1, Sint32 boundary2, SDL_bool validDomain)
SDLTest_RandomUint32BoundaryValue
Uint32 SDLTest_RandomUint32BoundaryValue(Uint32 boundary1, Uint32 boundary2, SDL_bool validDomain)
SDLTest_RandomIntegerInRange
Sint32 SDLTest_RandomIntegerInRange(Sint32 min, Sint32 max)