World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
Movie Cписок членов класса

Полный список членов класса Movie, включая наследуемые из базового класса

audioMovieprotected
audio_data_in_deviceMovieprotected
avioContextMovieprotected
Close()Movieinline
format_ctxMovieprotected
GetFrame()Movieinlinevirtual
GetHeight() constMovieinlinevirtual
GetWidth() constMovieinlinevirtual
heightMovieprotected
hFileMovieprotected
IMovie()IMovieinline
ioBufferMovieprotected
IsPlaing() constMovieinlinevirtual
last_resampled_frame_numMovieprotected
Load(const char *filename)Movieinline
LoadFromLOD(FILE *f, size_t size, size_t offset)Movieinline
loopingMovieprotected
Movie()Movieinline
Play(bool loop=false)Movieinlinevirtual
playback_timeMovieprotected
playingMovieprotected
read(void *opaque, uint8_t *buf, int buf_size)Movieinlineprotected
ReleaseAVCodec()Movieinline
s_read(void *opaque, uint8_t *buf, int buf_size)Movieinlineprotectedstatic
s_seek(void *opaque, int64_t offset, int whence)Movieinlineprotectedstatic
seek(void *opaque, int64_t offset, int whence)Movieinlineprotected
start_timeMovieprotected
Stop()Movieinlinevirtual
uFileOffsetMovieprotected
uFilePosMovieprotected
uFileSizeMovieprotected
videoMovieprotected
widthMovieprotected
~IMovie()IMovieinlinevirtual
~Movie()Movieinlinevirtual