World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
tx.h
См. документацию.
1 /*
2  * This file is part of FFmpeg.
3  *
4  * FFmpeg is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * FFmpeg is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with FFmpeg; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
17  */
18 
19 #ifndef AVUTIL_TX_H
20 #define AVUTIL_TX_H
21 
22 #include <stdint.h>
23 #include <stddef.h>
24 
25 typedef struct AVTXContext AVTXContext;
26 
27 typedef struct AVComplexFloat {
28  float re, im;
30 
31 enum AVTXType {
42 };
43 
56 typedef void (*av_tx_fn)(AVTXContext *s, void *out, void *in, ptrdiff_t stride);
57 
74  int inv, int len, const void *scale, uint64_t flags);
75 
80 
81 #endif /* AVUTIL_TX_H */
AVComplexFloat
struct AVComplexFloat AVComplexFloat
s
GLdouble s
Definition: SDL_opengl.h:2063
scale
GLenum GLenum GLenum GLenum GLenum scale
Definition: SDL_opengl_glext.h:9378
in
GLuint in
Definition: SDL_opengl_glext.h:7943
av_tx_init
int av_tx_init(AVTXContext **ctx, av_tx_fn *tx, enum AVTXType type, int inv, int len, const void *scale, uint64_t flags)
uint64_t
unsigned __int64 uint64_t
Definition: alext.h:32
AVTXContext
struct AVTXContext AVTXContext
Definition: tx.h:25
av_tx_fn
void(* av_tx_fn)(AVTXContext *s, void *out, void *in, ptrdiff_t stride)
Definition: tx.h:56
AV_TX_FLOAT_MDCT
@ AV_TX_FLOAT_MDCT
Definition: tx.h:41
AV_TX_FLOAT_FFT
@ AV_TX_FLOAT_FFT
Definition: tx.h:36
len
GLenum GLsizei len
Definition: SDL_opengl_glext.h:2929
AVComplexFloat::re
float re
Definition: tx.h:28
stride
EGLImageKHR EGLint EGLint EGLint * stride
Definition: SDL_egl.h:1497
type
EGLenum type
Definition: SDL_egl.h:850
ctx
EGLContext ctx
Definition: SDL_egl.h:952
AVTXType
AVTXType
Definition: tx.h:31
void
typedef void(SDLCALL *SDL_AudioFilter)(struct SDL_AudioCVT *cvt
av_tx_uninit
void av_tx_uninit(AVTXContext **ctx)
AVComplexFloat::im
float im
Definition: tx.h:28
flags
EGLSyncKHR EGLint flags
Definition: SDL_egl.h:898
AVComplexFloat
Definition: tx.h:27