World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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An event used to request a file open by the system (event.drop.*) This event is enabled by default, you can disable it with SDL_EventState(). Подробнее...
#include <SDL_events.h>
Открытые атрибуты | |
Uint32 | type |
Uint32 | timestamp |
char * | file |
Uint32 | windowID |
An event used to request a file open by the system (event.drop.*) This event is enabled by default, you can disable it with SDL_EventState().
См. определение в файле SDL_events.h строка 487
Uint32 SDL_DropEvent::type |
SDL_DROPBEGIN or SDL_DROPFILE or SDL_DROPTEXT or SDL_DROPCOMPLETE
См. определение в файле SDL_events.h строка 489
Uint32 SDL_DropEvent::timestamp |
In milliseconds, populated using SDL_GetTicks()
См. определение в файле SDL_events.h строка 490
char* SDL_DropEvent::file |
The file name, which should be freed with SDL_free(), is NULL on begin/complete
См. определение в файле SDL_events.h строка 491
Uint32 SDL_DropEvent::windowID |
The window that was dropped on, if any
См. определение в файле SDL_events.h строка 492