World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
pixelutils.h
См. документацию.
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/*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVUTIL_PIXELUTILS_H
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#define AVUTIL_PIXELUTILS_H
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#include <stddef.h>
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#include <stdint.h>
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#include "
common.h
"
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typedef
int (*
av_pixelutils_sad_fn
)(
const
uint8_t
*src1, ptrdiff_t stride1,
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const
uint8_t
*src2, ptrdiff_t stride2);
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av_pixelutils_sad_fn
av_pixelutils_get_sad_fn
(
int
w_bits,
int
h_bits,
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int
aligned,
void
*log_ctx);
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#endif
/* AVUTIL_PIXELUTILS_H */
av_pixelutils_sad_fn
int(* av_pixelutils_sad_fn)(const uint8_t *src1, ptrdiff_t stride1, const uint8_t *src2, ptrdiff_t stride2)
Definition:
pixelutils.h:29
av_pixelutils_get_sad_fn
av_pixelutils_sad_fn av_pixelutils_get_sad_fn(int w_bits, int h_bits, int aligned, void *log_ctx)
uint8_t
unsigned __int8 uint8_t
Definition:
SDL_config.h:35
common.h
lib
win32
x86
ffmpeg-4.2.2
include
libavutil
pixelutils.h
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:03:40. Создано системой
1.8.17