World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
postprocess.h
См. документацию.
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/*
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* Copyright (C) 2001-2003 Michael Niedermayer (michaelni@gmx.at)
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef POSTPROC_POSTPROCESS_H
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#define POSTPROC_POSTPROCESS_H
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#include "
libpostproc/version.h
"
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unsigned
postproc_version
(
void
);
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const
char
*
postproc_configuration
(
void
);
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const
char
*
postproc_license
(
void
);
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#define PP_QUALITY_MAX 6
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#include <inttypes.h>
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typedef
void
pp_context
;
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typedef
void
pp_mode
;
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#if LIBPOSTPROC_VERSION_INT < (52<<16)
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typedef
pp_context
pp_context_t
;
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typedef
pp_mode
pp_mode_t
;
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extern
const
char
*
const
pp_help
;
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#else
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extern
const
char
pp_help
[];
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#endif
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void
pp_postprocess
(
const
uint8_t
*
src
[3],
const
int
srcStride[3],
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uint8_t
*
dst
[3],
const
int
dstStride[3],
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int
horizontalSize,
int
verticalSize,
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const
int8_t
*QP_store,
int
QP_stride,
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pp_mode
*
mode
,
pp_context
*ppContext,
int
pict_type);
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pp_mode
*
pp_get_mode_by_name_and_quality
(
const
char
*
name
,
int
quality);
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void
pp_free_mode
(
pp_mode
*
mode
);
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pp_context
*
pp_get_context
(
int
width
,
int
height
,
int
flags
);
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void
pp_free_context
(
pp_context
*ppContext);
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#define PP_CPU_CAPS_MMX 0x80000000
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#define PP_CPU_CAPS_MMX2 0x20000000
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#define PP_CPU_CAPS_3DNOW 0x40000000
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#define PP_CPU_CAPS_ALTIVEC 0x10000000
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#define PP_CPU_CAPS_AUTO 0x00080000
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#define PP_FORMAT 0x00000008
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#define PP_FORMAT_420 (0x00000011|PP_FORMAT)
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#define PP_FORMAT_422 (0x00000001|PP_FORMAT)
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#define PP_FORMAT_411 (0x00000002|PP_FORMAT)
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#define PP_FORMAT_444 (0x00000000|PP_FORMAT)
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#define PP_FORMAT_440 (0x00000010|PP_FORMAT)
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#define PP_PICT_TYPE_QP2 0x00000010
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#endif
/* POSTPROC_POSTPROCESS_H */
pp_get_mode_by_name_and_quality
pp_mode * pp_get_mode_by_name_and_quality(const char *name, int quality)
postproc_version
unsigned postproc_version(void)
mode
EGLSyncKHR EGLenum mode
Definition:
SDL_egl.h:1056
height
EGLSurface EGLint EGLint EGLint EGLint height
Definition:
SDL_egl.h:1596
pp_free_context
void pp_free_context(pp_context *ppContext)
pp_free_mode
void pp_free_mode(pp_mode *mode)
pp_postprocess
void pp_postprocess(const uint8_t *src[3], const int srcStride[3], uint8_t *dst[3], const int dstStride[3], int horizontalSize, int verticalSize, const int8_t *QP_store, int QP_stride, pp_mode *mode, pp_context *ppContext, int pict_type)
pp_mode_t
pp_mode pp_mode_t
Definition:
postprocess.h:63
pp_get_context
pp_context * pp_get_context(int width, int height, int flags)
src
GLenum src
Definition:
SDL_opengl_glext.h:1740
version.h
width
EGLSurface EGLint EGLint EGLint width
Definition:
SDL_egl.h:1596
postproc_license
const char * postproc_license(void)
pp_mode
void pp_mode
Definition:
postprocess.h:59
dst
GLenum GLenum dst
Definition:
SDL_opengl_glext.h:1740
pp_help
const char *const pp_help
a simple help text
Definition:
postprocess.h:66
uint8_t
unsigned __int8 uint8_t
Definition:
SDL_config.h:35
name
EGLImageKHR EGLint * name
Definition:
SDL_egl.h:1497
postproc_configuration
const char * postproc_configuration(void)
pp_context_t
pp_context pp_context_t
Definition:
postprocess.h:62
flags
EGLSyncKHR EGLint flags
Definition:
SDL_egl.h:898
pp_context
void pp_context
Definition:
postprocess.h:58
int8_t
signed __int8 int8_t
Definition:
SDL_config.h:34
lib
win32
x86
ffmpeg-4.2.2
include
libpostproc
postprocess.h
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:03:40. Создано системой
1.8.17