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World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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#include <Player.h>
Граф связей класса PlayerSpells:Открытые атрибуты | |
| union { | |
| struct { | |
| PlayerSpellbookChapter pFireSpellbook | |
| PlayerSpellbookChapter pAirSpellbook | |
| PlayerSpellbookChapter pWaterSpellbook | |
| PlayerSpellbookChapter pEarthSpellbook | |
| PlayerSpellbookChapter pSpiritSpellbook | |
| PlayerSpellbookChapter pMindSpellbook | |
| PlayerSpellbookChapter pBodySpellbook | |
| PlayerSpellbookChapter pLightSpellbook | |
| PlayerSpellbookChapter pDarkSpellbook | |
| char _pad_0 | |
| } | |
| struct { | |
| std::array< PlayerSpellbookChapter, 9 > pChapters | |
| char _pad_1 | |
| } | |
| struct { | |
| std::array< char, 99 > bHaveSpell | |
| char _pad_2 | |
| } | |
| }; | |
| PlayerSpellbookChapter PlayerSpells::pFireSpellbook |
| PlayerSpellbookChapter PlayerSpells::pAirSpellbook |
| PlayerSpellbookChapter PlayerSpells::pWaterSpellbook |
| PlayerSpellbookChapter PlayerSpells::pEarthSpellbook |
| PlayerSpellbookChapter PlayerSpells::pSpiritSpellbook |
| PlayerSpellbookChapter PlayerSpells::pMindSpellbook |
| PlayerSpellbookChapter PlayerSpells::pBodySpellbook |
| PlayerSpellbookChapter PlayerSpells::pLightSpellbook |
| PlayerSpellbookChapter PlayerSpells::pDarkSpellbook |
| std::array<PlayerSpellbookChapter, 9> PlayerSpells::pChapters |
См. определение в файле Player.h строка 304
Используется в Application::Game::EventLoop() и GUIWindow_Spellbook::OpenSpellbook().
| std::array<char, 99> PlayerSpells::bHaveSpell |
См. определение в файле Player.h строка 308
Используется в Player_Image_MM7::Deserialize(), Player_Image_MM7::Serialize() и Player::UseItem_DrinkPotion_etc().
| union { ... } |