World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
UIArena.h
См. документацию.
1 #pragma once
2 #include <array>
3 #include "../../Engine/VectorTypes.h"
4 
5 extern std::array<Vec2_int_, 20> pMonsterArenaPlacements;
6 
8 void ArenaFight();
pMonsterArenaPlacements
std::array< Vec2_int_, 20 > pMonsterArenaPlacements
Definition: UIArena.cpp:21
ArenaFight
void ArenaFight()
Definition: UIArena.cpp:95
Arena_SelectionFightLevel
void Arena_SelectionFightLevel()
Definition: UIArena.cpp:34