World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Функции | |
void | Arena_SelectionFightLevel () |
void | ArenaFight () |
Переменные | |
std::array< Vec2_int_, 20 > | pMonsterArenaPlacements |
void Arena_SelectionFightLevel | ( | ) |
См. определение в файле UIArena.cpp строка 34
Перекрестные ссылки GUIWindow::_41D08F_set_keyboard_control_group(), GUIWindow::CreateButton(), Dead, GUIWindow::DeleteButtons(), DIALOGUE_ARENA_ALREADY_WON, DIALOGUE_ARENA_REWARD, DIALOGUE_ARENA_WELCOME, Disabled, Party::field_7B5_in_arena_quest, Localization::GetString(), gold_transaction_amount, localization, Party::monster_for_hunting_killed, OBJECT_Player, pActors, Party::PartyFindsGold(), pAudioPlayer, pBtn_ExitCancel, pDialogueWindow, AudioPlayer::PlaySound(), pParty, Party::pPlayers, Removed, SOUND_51heroism03, Party::sRotationX, Party::sRotationY, uDialogueType, Party::uFallSpeed, Party::uFallStartY, ui_exit_cancel_button_background, UIMSG_Escape, UIMSG_SelectNPCDialogueOption, uNumActors, VAR_Award и Party::vPosition.
Используется в OnSelectNPCDialogueOption().
void ArenaFight | ( | ) |
MonsterStats::BelongsToSupertype(*((short *)v7 + 22), MONSTER_SUPERTYPE_8)
См. определение в файле UIArena.cpp строка 95
Перекрестные ссылки _591428_endcap, Actor::Arena_summon_actor(), MonsterStats::BelongsToSupertype(), GUIFont::CalcTextHeight(), DIALOGUE_ARENA_SELECT_CHAMPION, DIALOGUE_ARENA_SELECT_KNIGHT, DIALOGUE_ARENA_SELECT_PAGE, DIALOGUE_ARENA_SELECT_SQUIRE, OutdoorLocation::Draw(), IndoorLocation::Draw(), GUIWindow::DrawText(), Party::field_7B5_in_arena_quest, GUIFont::FitTextInAWindow(), game_viewport_width, Localization::GetString(), gold_transaction_amount, LEVEL_Indoor, LEVEL_Outdoor, localization, MONSTER_SUPERTYPE_8, pAudioPlayer, pDialogueWindow, pFontArrus, pIndoor, MonsterStats::pInfos, AudioPlayer::PlaySound(), pMessageQueue_50CBD0, pMonsterArenaPlacements, pMonsterStats, pOutdoor, pParty, Party::pPlayers, pViewport, render, SOUND_51heroism03, Party::sRotationX, Party::sRotationY, MonsterInfo::uAIType, uCurrentlyLoadedLevelType, uDialogueType, Party::uFallSpeed, Party::uFallStartY, GUIWindow::uFrameWidth, ui_leather_mm7, MonsterInfo::uID, UIMSG_Escape, MonsterInfo::uLevel, Viewport::uViewportBR_X, Viewport::uViewportBR_Y, Viewport::uViewportTL_X, Viewport::uViewportTL_Y и Party::vPosition.
Используется в OnSelectNPCDialogueOption().
std::array<Vec2_int_, 20> pMonsterArenaPlacements |
См. определение в файле UIArena.cpp строка 21
Используется в ArenaFight().