World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
SDL_loadso.h
См. документацию.
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDL_loadso_h_
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#define SDL_loadso_h_
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#include "
SDL_stdinc.h
"
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#include "
SDL_error.h
"
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#include "
begin_code.h
"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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extern
DECLSPEC
void
*SDLCALL
SDL_LoadObject
(
const
char
*sofile);
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extern
DECLSPEC
void
*SDLCALL
SDL_LoadFunction
(
void
*
handle
,
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const
char
*
name
);
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extern
DECLSPEC
void
SDLCALL
SDL_UnloadObject
(
void
*
handle
);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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#endif
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#include "
close_code.h
"
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#endif
/* SDL_loadso_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
SDL_error.h
SDL_LoadFunction
DECLSPEC void *SDLCALL SDL_LoadFunction(void *handle, const char *name)
close_code.h
begin_code.h
handle
EGLImageKHR EGLint EGLint * handle
Definition:
SDL_egl.h:1497
SDL_LoadObject
DECLSPEC void *SDLCALL SDL_LoadObject(const char *sofile)
name
EGLImageKHR EGLint * name
Definition:
SDL_egl.h:1497
SDL_stdinc.h
SDL_UnloadObject
DECLSPEC void SDLCALL SDL_UnloadObject(void *handle)
lib
win32
x86
sdl2-2.0.12
include
SDL_loadso.h
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:03:41. Создано системой
1.8.17