World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
SDL_loadso.h
См. документацию.
1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
41 #ifndef SDL_loadso_h_
42 #define SDL_loadso_h_
43 
44 #include "SDL_stdinc.h"
45 #include "SDL_error.h"
46 
47 #include "begin_code.h"
48 /* Set up for C function definitions, even when using C++ */
49 #ifdef __cplusplus
50 extern "C" {
51 #endif
52 
58 extern DECLSPEC void *SDLCALL SDL_LoadObject(const char *sofile);
59 
65 extern DECLSPEC void *SDLCALL SDL_LoadFunction(void *handle,
66  const char *name);
67 
71 extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle);
72 
73 /* Ends C function definitions when using C++ */
74 #ifdef __cplusplus
75 }
76 #endif
77 #include "close_code.h"
78 
79 #endif /* SDL_loadso_h_ */
80 
81 /* vi: set ts=4 sw=4 expandtab: */
SDL_error.h
SDL_LoadFunction
DECLSPEC void *SDLCALL SDL_LoadFunction(void *handle, const char *name)
close_code.h
begin_code.h
handle
EGLImageKHR EGLint EGLint * handle
Definition: SDL_egl.h:1497
SDL_LoadObject
DECLSPEC void *SDLCALL SDL_LoadObject(const char *sofile)
name
EGLImageKHR EGLint * name
Definition: SDL_egl.h:1497
SDL_stdinc.h
SDL_UnloadObject
DECLSPEC void SDLCALL SDL_UnloadObject(void *handle)