World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
TownPortalBook.h
См. документацию.
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#pragma once
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#include "
GUI/UI/UIBooks.h
"
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struct
GUIWindow_TownPortalBook
:
public
GUIWindow_Book
{
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GUIWindow_TownPortalBook
();
// const char *a1);
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virtual
~GUIWindow_TownPortalBook
() {}
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virtual
void
Update
();
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};
GUIWindow_TownPortalBook
Definition:
TownPortalBook.h:4
GUIWindow_TownPortalBook::GUIWindow_TownPortalBook
GUIWindow_TownPortalBook()
Definition:
TownPortalBook.cpp:24
GUIWindow_TownPortalBook::Update
virtual void Update()
Definition:
TownPortalBook.cpp:48
UIBooks.h
GUIWindow_TownPortalBook::~GUIWindow_TownPortalBook
virtual ~GUIWindow_TownPortalBook()
Definition:
TownPortalBook.h:6
GUIWindow_Book
Definition:
UIBooks.h:4
GUI
UI
Books
TownPortalBook.h
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:03:35. Создано системой
1.8.17