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World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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#include <Indoor.h>
Открытые атрибуты | |
| int | field_0 |
| int | field_4 |
| int | field_8 |
| int | field_C |
| int | field_10 |
| int | field_14 |
| int | field_18 |
| int | field_1C |
| int | field_20 |
| int | field_24 |
| int | field_28 |
| int | field_2C |
| int | field_30 |
| uint16_t * | field_34_palette |
| uint16_t * | pTextureLOD |
| unsigned int * | pDepthBuffer |
| uint16_t * | pColorBuffer |