World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
UIMainMenu.h
См. документацию.
1 #pragma once
2 
3 #include "GUI/GUIWindow.h"
4 
5 class GUIWindow_MainMenu : public GUIWindow {
6  public:
8  virtual ~GUIWindow_MainMenu();
9 
10  virtual void Update();
11 
12  static void Loop();
13  void EventLoop();
14 
15  protected:
20 
22 
27 };
28 
GUIWindow_MainMenu::GUIWindow_MainMenu
GUIWindow_MainMenu()
Definition: UIMainMenu.cpp:20
GUIWindow_MainMenu::ui_mainmenu_exit
Image * ui_mainmenu_exit
Definition: UIMainMenu.h:26
GUIWindow
Definition: GUIWindow.h:433
pWindow_MainMenu
GUIWindow_MainMenu * pWindow_MainMenu
Definition: UIMainMenu.cpp:18
GUIWindow_MainMenu::EventLoop
void EventLoop()
Definition: UIMainMenu.cpp:83
GUIButton
Definition: GUIButton.h:11
GUIWindow_MainMenu::pBtnExit
GUIButton * pBtnExit
Definition: UIMainMenu.h:16
Image
Definition: Image.h:19
GUIWindow_MainMenu::Loop
static void Loop()
Definition: UIMainMenu.cpp:118
GUIWindow_MainMenu::ui_mainmenu_new
Image * ui_mainmenu_new
Definition: UIMainMenu.h:23
GUIWindow_MainMenu::ui_mainmenu_load
Image * ui_mainmenu_load
Definition: UIMainMenu.h:24
GUIWindow_MainMenu::Update
virtual void Update()
Definition: UIMainMenu.cpp:47
GUIWindow_MainMenu::pBtnLoad
GUIButton * pBtnLoad
Definition: UIMainMenu.h:18
GUIWindow_MainMenu::~GUIWindow_MainMenu
virtual ~GUIWindow_MainMenu()
Definition: UIMainMenu.cpp:39
GUIWindow_MainMenu::pBtnNew
GUIButton * pBtnNew
Definition: UIMainMenu.h:19
GUIWindow_MainMenu::ui_mainmenu_credits
Image * ui_mainmenu_credits
Definition: UIMainMenu.h:25
GUIWindow_MainMenu
Definition: UIMainMenu.h:5
GUIWindow_MainMenu::pBtnCredits
GUIButton * pBtnCredits
Definition: UIMainMenu.h:17
GUIWindow.h
GUIWindow_MainMenu::main_menu_background
Image * main_menu_background
Definition: UIMainMenu.h:21