int FindTextureByName(const char *Str2)
void FromFile(void *data_mm6, void *data_mm7, void *data_mm8)
uint8_t * paletted_pixels
void LoadAnimationSequenceAndPalettes(int uIconID)
uint8_t * pLevelOfDetail1
Texture * GetFrameTexture(int uFrameID, int time)