World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
UIChest.h
См. документацию.
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#pragma once
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#include "
GUI/GUIWindow.h
"
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extern
int
pChestWidthsByType
[8];
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extern
int
pChestHeightsByType
[8];
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extern
int
pChestPixelOffsetX
[8];
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extern
int
pChestPixelOffsetY
[8];
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class
GUIWindow_Chest
:
public
GUIWindow
{
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public
:
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explicit
GUIWindow_Chest
(
unsigned
int
chest_id);
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virtual
~GUIWindow_Chest
() {}
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virtual
void
Update
();
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};
pChestWidthsByType
int pChestWidthsByType[8]
Definition:
UIChest.cpp:17
GUIWindow
Definition:
GUIWindow.h:433
GUIWindow_Chest::Update
virtual void Update()
Definition:
UIChest.cpp:37
GUIWindow_Chest
Definition:
UIChest.h:10
pChestPixelOffsetX
int pChestPixelOffsetX[8]
Definition:
UIChest.cpp:15
GUIWindow_Chest::~GUIWindow_Chest
virtual ~GUIWindow_Chest()
Definition:
UIChest.h:13
pChestHeightsByType
int pChestHeightsByType[8]
Definition:
UIChest.cpp:18
GUIWindow_Chest::GUIWindow_Chest
GUIWindow_Chest(unsigned int chest_id)
Definition:
UIChest.cpp:20
GUIWindow.h
pChestPixelOffsetY
int pChestPixelOffsetY[8]
Definition:
UIChest.cpp:16
GUI
UI
UIChest.h
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:03:35. Создано системой
1.8.17