World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
eval.h
См. документацию.
1 /*
2  * Copyright (c) 2002 Michael Niedermayer <michaelni@gmx.at>
3  *
4  * This file is part of FFmpeg.
5  *
6  * FFmpeg is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * FFmpeg is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with FFmpeg; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19  */
20 
26 #ifndef AVUTIL_EVAL_H
27 #define AVUTIL_EVAL_H
28 
29 #include "avutil.h"
30 
31 typedef struct AVExpr AVExpr;
32 
51 int av_expr_parse_and_eval(double *res, const char *s,
52  const char * const *const_names, const double *const_values,
53  const char * const *func1_names, double (* const *funcs1)(void *, double),
54  const char * const *func2_names, double (* const *funcs2)(void *, double, double),
55  void *opaque, int log_offset, void *log_ctx);
56 
74 int av_expr_parse(AVExpr **expr, const char *s,
75  const char * const *const_names,
76  const char * const *func1_names, double (* const *funcs1)(void *, double),
77  const char * const *func2_names, double (* const *funcs2)(void *, double, double),
78  int log_offset, void *log_ctx);
79 
87 double av_expr_eval(AVExpr *e, const double *const_values, void *opaque);
88 
92 void av_expr_free(AVExpr *e);
93 
111 double av_strtod(const char *numstr, char **tail);
112 
113 #endif /* AVUTIL_EVAL_H */
s
GLdouble s
Definition: SDL_opengl.h:2063
av_expr_parse_and_eval
int av_expr_parse_and_eval(double *res, const char *s, const char *const *const_names, const double *const_values, const char *const *func1_names, double(*const *funcs1)(void *, double), const char *const *func2_names, double(*const *funcs2)(void *, double, double), void *opaque, int log_offset, void *log_ctx)
AVExpr
struct AVExpr AVExpr
Definition: eval.h:31
av_expr_eval
double av_expr_eval(AVExpr *e, const double *const_values, void *opaque)
av_expr_parse
int av_expr_parse(AVExpr **expr, const char *s, const char *const *const_names, const char *const *func1_names, double(*const *funcs1)(void *, double), const char *const *func2_names, double(*const *funcs2)(void *, double, double), int log_offset, void *log_ctx)
avutil.h
av_expr_free
void av_expr_free(AVExpr *e)
res
GLuint res
Definition: SDL_opengl_glext.h:7940
av_strtod
double av_strtod(const char *numstr, char **tail)