World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
SDL_error.h
См. документацию.
1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
28 #ifndef SDL_error_h_
29 #define SDL_error_h_
30 
31 #include "SDL_stdinc.h"
32 
33 #include "begin_code.h"
34 /* Set up for C function definitions, even when using C++ */
35 #ifdef __cplusplus
36 extern "C" {
37 #endif
38 
39 /* Public functions */
40 /* SDL_SetError() unconditionally returns -1. */
41 extern DECLSPEC int SDLCALL SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(1);
42 extern DECLSPEC const char *SDLCALL SDL_GetError(void);
43 extern DECLSPEC void SDLCALL SDL_ClearError(void);
44 
51 /* @{ */
52 #define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM)
53 #define SDL_Unsupported() SDL_Error(SDL_UNSUPPORTED)
54 #define SDL_InvalidParamError(param) SDL_SetError("Parameter '%s' is invalid", (param))
55 typedef enum
56 {
64 /* SDL_Error() unconditionally returns -1. */
65 extern DECLSPEC int SDLCALL SDL_Error(SDL_errorcode code);
66 /* @} *//* Internal error functions */
67 
68 /* Ends C function definitions when using C++ */
69 #ifdef __cplusplus
70 }
71 #endif
72 #include "close_code.h"
73 
74 #endif /* SDL_error_h_ */
75 
76 /* vi: set ts=4 sw=4 expandtab: */
SDL_GetError
const DECLSPEC char *SDLCALL SDL_GetError(void)
SDL_errorcode
SDL_errorcode
Definition: SDL_error.h:55
SDL_ENOMEM
@ SDL_ENOMEM
Definition: SDL_error.h:57
close_code.h
begin_code.h
SDL_Error
DECLSPEC int SDLCALL SDL_Error(SDL_errorcode code)
SDL_LASTERROR
@ SDL_LASTERROR
Definition: SDL_error.h:62
SDL_stdinc.h
SDL_ClearError
DECLSPEC void SDLCALL SDL_ClearError(void)
SDL_UNSUPPORTED
@ SDL_UNSUPPORTED
Definition: SDL_error.h:61
SDL_EFSEEK
@ SDL_EFSEEK
Definition: SDL_error.h:60
SDL_EFWRITE
@ SDL_EFWRITE
Definition: SDL_error.h:59
SDL_EFREAD
@ SDL_EFREAD
Definition: SDL_error.h:58
SDL_SetError
DECLSPEC int SDLCALL SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt,...) SDL_PRINTF_VARARG_FUNC(1)