World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
IocContainer.h
См. документацию.
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#pragma once
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namespace
Application
{
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class
Menu;
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class
GameWindowHandler;
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class
IocContainer
{
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public
:
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static
Menu
*
ResolveGameMenu
();
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static
GameWindowHandler
*
ResolveGameWindowHandler
();
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private
:
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static
Menu
*
menu
;
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static
GameWindowHandler
*
gameWindowHandler
;
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};
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}
// namespace Application
Application::IocContainer::menu
static Menu * menu
Definition:
IocContainer.h:14
Application::Menu
Definition:
GameMenu.h:9
Application::IocContainer::ResolveGameMenu
static Menu * ResolveGameMenu()
Definition:
IocContainer.cpp:13
Application::GameWindowHandler
Definition:
GameWindowHandler.h:8
Application
Definition:
Configuration.h:5
Application::IocContainer
Definition:
IocContainer.h:8
Application::IocContainer::ResolveGameWindowHandler
static GameWindowHandler * ResolveGameWindowHandler()
Definition:
IocContainer.cpp:21
Application::IocContainer::gameWindowHandler
static GameWindowHandler * gameWindowHandler
Definition:
IocContainer.h:15
src
Application
IocContainer.h
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:03:31. Создано системой
1.8.17