World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
GameMenu.h
См. документацию.
1 #pragma once
2 
3 #include "Engine/IocContainer.h"
4 
6 
7 namespace Application {
8 
9 class Menu {
10  public:
11  inline Menu() {
13  }
14 
15  void MenuLoop();
16 
17  private:
18  Mouse *mouse = nullptr;
19 
20  void EventLoop();
21 };
22 
23 } // namespace Application
Engine_::IocContainer
Definition: IocContainer.h:15
IocContainer.h
Mouse
Definition: Mouse.h:279
Application::Menu::MenuLoop
void MenuLoop()
Definition: GameMenu.cpp:512
Application::Menu::mouse
Mouse * mouse
Definition: GameMenu.h:18
Application::Menu
Definition: GameMenu.h:9
Engine_::IocContainer::ResolveMouse
static Mouse * ResolveMouse()
Definition: IocContainer.cpp:88
Application::Menu::EventLoop
void EventLoop()
Definition: GameMenu.cpp:70
Application
Definition: Configuration.h:5
Application::Menu::Menu
Menu()
Definition: GameMenu.h:11