World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
PCX_File_Loader Cписок членов класса

Полный список членов класса PCX_File_Loader, включая наследуемые из базового класса

DecodePCX(const void *pcx_data, uint16_t *pOutPixels, unsigned int *width, unsigned int *height)PCX_Loaderprotected
GetResourceName() constImageLoaderinlinevirtual
ImageLoader()ImageLoaderinline
InternalLoad(void *file, size_t size, unsigned int *width, unsigned int *height, void **pixels, IMAGE_FORMAT *format)PCX_File_Loaderprotected
Load(unsigned int *width, unsigned int *height, void **pixels, IMAGE_FORMAT *format)PCX_File_Loadervirtual
lodPCX_File_Loaderprotected
logImageLoaderprotected
PCX_File_Loader(LODFile_IconsBitmaps *lod, const String &filename)PCX_File_Loaderinline
resource_nameImageLoaderprotected