World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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#include <opt.h>
Открытые атрибуты | |
AVOptionRange ** | range |
int | nb_ranges |
int | nb_components |
List of AVOptionRange structs.
AVOptionRange** AVOptionRanges::range |
Array of option ranges.
Most of option types use just one component. Following describes multi-component option types:
AV_OPT_TYPE_IMAGE_SIZE: component index 0: range of pixel count (width * height). component index 1: range of width. component index 2: range of height.
Multi-component range can be read as in following example:
int AVOptionRanges::nb_ranges |