World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
libavutil

Common code shared across all FFmpeg libraries. Подробнее...

+ Граф связей класса libavutil:

Группы

 Crypto and Hashing
 
 Mathematics
 
 String Manipulation
 
 Memory Management
 
 Data Structures
 
 Video related
 
 Audio related
 
 Error Codes
 
 Logging Facility
 
 Other
 

Файлы

файл  avutil.h
 
файл  macros.h
 
файл  version.h
 

Подробное описание

Common code shared across all FFmpeg libraries.

Заметки
libavutil is designed to be modular. In most cases, in order to use the functions provided by one component of libavutil you must explicitly include the specific header containing that feature. If you are only using media-related components, you could simply include libavutil/avutil.h, which brings in most of the "core" components.