World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
FactionTable.h
См. документацию.
1 #pragma once
2 
3 /* 174 */
4 #pragma pack(push, 1)
5 struct FactionTable {
6  void Initialize();
7 
8  char relations[89][89];
9 };
10 #pragma pack(pop)
FactionTable
Definition: FactionTable.h:5
FactionTable::relations
char relations[89][89]
Definition: FactionTable.h:8
FactionTable::Initialize
void Initialize()
Definition: FactionTable.cpp:8