World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
FactionTable.h
См. документацию.
1
#pragma once
2
3
/* 174 */
4
#pragma pack(push, 1)
5
struct
FactionTable
{
6
void
Initialize
();
7
8
char
relations
[89][89];
9
};
10
#pragma pack(pop)
FactionTable
Definition:
FactionTable.h:5
FactionTable::relations
char relations[89][89]
Definition:
FactionTable.h:8
FactionTable::Initialize
void Initialize()
Definition:
FactionTable.cpp:8
Engine
Tables
FactionTable.h
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:03:34. Создано системой
1.8.17