World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
hwcontext_cuda.h
См. документацию.
1 /*
2  * This file is part of FFmpeg.
3  *
4  * FFmpeg is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * FFmpeg is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with FFmpeg; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
17  */
18 
19 
20 #ifndef AVUTIL_HWCONTEXT_CUDA_H
21 #define AVUTIL_HWCONTEXT_CUDA_H
22 
23 #ifndef CUDA_VERSION
24 #include <cuda.h>
25 #endif
26 
27 #include "pixfmt.h"
28 
38 
42 typedef struct AVCUDADeviceContext {
43  CUcontext cuda_ctx;
44  CUstream stream;
47 
52 #endif /* AVUTIL_HWCONTEXT_CUDA_H */
AVCUDADeviceContext
Definition: hwcontext_cuda.h:42
AVCUDADeviceContext
struct AVCUDADeviceContext AVCUDADeviceContext
AVCUDADeviceContextInternal
struct AVCUDADeviceContextInternal AVCUDADeviceContextInternal
Definition: hwcontext_cuda.h:37
AVCUDADeviceContext::stream
CUstream stream
Definition: hwcontext_cuda.h:44
AVCUDADeviceContext::cuda_ctx
CUcontext cuda_ctx
Definition: hwcontext_cuda.h:43
pixfmt.h