World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
LloydsBook.h
См. документацию.
1 #pragma once
2 #include "GUI/UI/UIBooks.h"
3 
6  virtual ~GUIWindow_LloydsBook() {}
7 
8  virtual void Update();
9 };
10 
11 extern bool _506360_installing_beacon; // 506360
GUIWindow_LloydsBook::~GUIWindow_LloydsBook
virtual ~GUIWindow_LloydsBook()
Definition: LloydsBook.h:6
GUIWindow_LloydsBook::Update
virtual void Update()
Definition: LloydsBook.cpp:60
UIBooks.h
GUIWindow_LloydsBook::GUIWindow_LloydsBook
GUIWindow_LloydsBook()
Definition: LloydsBook.cpp:23
GUIWindow_Book
Definition: UIBooks.h:4
_506360_installing_beacon
bool _506360_installing_beacon
Definition: LloydsBook.cpp:18
GUIWindow_LloydsBook
Definition: LloydsBook.h:4