World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
motion_vector.h
См. документацию.
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/*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVUTIL_MOTION_VECTOR_H
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#define AVUTIL_MOTION_VECTOR_H
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#include <stdint.h>
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typedef
struct
AVMotionVector
{
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int32_t
source
;
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uint8_t
w
,
h
;
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int16_t
src_x
,
src_y
;
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int16_t
dst_x
,
dst_y
;
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uint64_t
flags
;
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int32_t
motion_x
,
motion_y
;
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uint16_t
motion_scale
;
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}
AVMotionVector
;
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#endif
/* AVUTIL_MOTION_VECTOR_H */
uint16_t
unsigned __int16 uint16_t
Definition:
SDL_config.h:37
AVMotionVector::motion_x
int32_t motion_x
Definition:
motion_vector.h:53
int16_t
signed __int16 int16_t
Definition:
SDL_config.h:36
AVMotionVector::source
int32_t source
Definition:
motion_vector.h:30
AVMotionVector::w
uint8_t w
Definition:
motion_vector.h:34
AVMotionVector::dst_x
int16_t dst_x
Definition:
motion_vector.h:42
AVMotionVector::motion_scale
uint16_t motion_scale
Definition:
motion_vector.h:54
uint64_t
unsigned __int64 uint64_t
Definition:
alext.h:32
AVMotionVector::src_x
int16_t src_x
Definition:
motion_vector.h:38
int32_t
signed __int32 int32_t
Definition:
SDL_config.h:38
AVMotionVector::h
uint8_t h
Definition:
motion_vector.h:34
AVMotionVector::flags
uint64_t flags
Definition:
motion_vector.h:47
AVMotionVector
struct AVMotionVector AVMotionVector
uint8_t
unsigned __int8 uint8_t
Definition:
SDL_config.h:35
AVMotionVector::src_y
int16_t src_y
Definition:
motion_vector.h:38
AVMotionVector::motion_y
int32_t motion_y
Definition:
motion_vector.h:53
AVMotionVector::dst_y
int16_t dst_y
Definition:
motion_vector.h:42
AVMotionVector
Definition:
motion_vector.h:24
lib
win32
x86
ffmpeg-4.2.2
include
libavutil
motion_vector.h
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:03:40. Создано системой
1.8.17