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typedef | void (GL_APIENTRYP GLDEBUGPROCKHR)(GLenum source |
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GL_APICALL void GL_APIENTRY | glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image) |
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GL_APICALL void GL_APIENTRY | glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image) |
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GL_APICALL void GL_APIENTRY | glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) |
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GL_APICALL void GL_APIENTRY | glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length) |
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GL_APICALL void *GL_APIENTRY | glMapBufferOES (GLenum target, GLenum access) |
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GL_APICALL GLboolean GL_APIENTRY | glUnmapBufferOES (GLenum target) |
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GL_APICALL void GL_APIENTRY | glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid **params) |
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typedef | GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC)(GLenum target) |
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GL_APICALL void GL_APIENTRY | glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
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GL_APICALL void GL_APIENTRY | glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
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GL_APICALL void GL_APIENTRY | glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
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GL_APICALL void GL_APIENTRY | glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
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GL_APICALL void GL_APIENTRY | glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
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GL_APICALL void GL_APIENTRY | glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
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GL_APICALL void GL_APIENTRY | glBindVertexArrayOES (GLuint array) |
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GL_APICALL void GL_APIENTRY | glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays) |
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GL_APICALL void GL_APIENTRY | glGenVertexArraysOES (GLsizei n, GLuint *arrays) |
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GL_APICALL GLboolean GL_APIENTRY | glIsVertexArrayOES (GLuint array) |
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GL_APICALL void GL_APIENTRY | glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
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GL_APICALL void GL_APIENTRY | glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) |
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GL_APICALL void GL_APIENTRY | glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam) |
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GL_APICALL GLuint GL_APIENTRY | glGetDebugMessageLogKHR (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) |
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GL_APICALL void GL_APIENTRY | glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message) |
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GL_APICALL void GL_APIENTRY | glPopDebugGroupKHR (void) |
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GL_APICALL void GL_APIENTRY | glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label) |
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GL_APICALL void GL_APIENTRY | glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label) |
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GL_APICALL void GL_APIENTRY | glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label) |
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GL_APICALL void GL_APIENTRY | glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label) |
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GL_APICALL void GL_APIENTRY | glGetPointervKHR (GLenum pname, GLvoid **params) |
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typedef | GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC)(GLuint count |
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GL_APICALL void GL_APIENTRY | glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups) |
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GL_APICALL void GL_APIENTRY | glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters) |
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GL_APICALL void GL_APIENTRY | glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString) |
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GL_APICALL void GL_APIENTRY | glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString) |
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GL_APICALL void GL_APIENTRY | glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data) |
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GL_APICALL void GL_APIENTRY | glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors) |
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GL_APICALL void GL_APIENTRY | glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors) |
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GL_APICALL void GL_APIENTRY | glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList) |
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GL_APICALL void GL_APIENTRY | glBeginPerfMonitorAMD (GLuint monitor) |
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GL_APICALL void GL_APIENTRY | glEndPerfMonitorAMD (GLuint monitor) |
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GL_APICALL void GL_APIENTRY | glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten) |
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GL_APICALL void GL_APIENTRY | glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
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GL_APICALL void GL_APIENTRY | glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
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GL_APICALL void GL_APIENTRY | glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount) |
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GL_APICALL void GL_APIENTRY | glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount) |
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GL_APICALL void GL_APIENTRY | glVertexAttribDivisorANGLE (GLuint index, GLuint divisor) |
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GL_APICALL void GL_APIENTRY | glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source) |
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GL_APICALL void GL_APIENTRY | glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount) |
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GL_APICALL void GL_APIENTRY | glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
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GL_APICALL void GL_APIENTRY | glResolveMultisampleFramebufferAPPLE (void) |
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GL_APICALL GLsync GL_APIENTRY | glFenceSyncAPPLE (GLenum condition, GLbitfield flags) |
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GL_APICALL GLboolean GL_APIENTRY | glIsSyncAPPLE (GLsync sync) |
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GL_APICALL void GL_APIENTRY | glDeleteSyncAPPLE (GLsync sync) |
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GL_APICALL GLenum GL_APIENTRY | glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout) |
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GL_APICALL void GL_APIENTRY | glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout) |
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GL_APICALL void GL_APIENTRY | glGetInteger64vAPPLE (GLenum pname, GLint64 *params) |
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GL_APICALL void GL_APIENTRY | glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) |
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typedef | GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC)(GLenum condition |
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typedef | GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC)(GLsync sync |
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GL_APICALL void GL_APIENTRY | glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label) |
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GL_APICALL void GL_APIENTRY | glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label) |
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GL_APICALL void GL_APIENTRY | glInsertEventMarkerEXT (GLsizei length, const GLchar *marker) |
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GL_APICALL void GL_APIENTRY | glPushGroupMarkerEXT (GLsizei length, const GLchar *marker) |
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GL_APICALL void GL_APIENTRY | glPopGroupMarkerEXT (void) |
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GL_APICALL void GL_APIENTRY | glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments) |
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GL_APICALL void GL_APIENTRY | glGenQueriesEXT (GLsizei n, GLuint *ids) |
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GL_APICALL void GL_APIENTRY | glDeleteQueriesEXT (GLsizei n, const GLuint *ids) |
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GL_APICALL GLboolean GL_APIENTRY | glIsQueryEXT (GLuint id) |
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GL_APICALL void GL_APIENTRY | glBeginQueryEXT (GLenum target, GLuint id) |
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GL_APICALL void GL_APIENTRY | glEndQueryEXT (GLenum target) |
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GL_APICALL void GL_APIENTRY | glQueryCounterEXT (GLuint id, GLenum target) |
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GL_APICALL void GL_APIENTRY | glGetQueryivEXT (GLenum target, GLenum pname, GLint *params) |
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GL_APICALL void GL_APIENTRY | glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params) |
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GL_APICALL void GL_APIENTRY | glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params) |
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GL_APICALL void GL_APIENTRY | glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params) |
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GL_APICALL void GL_APIENTRY | glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params) |
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GL_APICALL void GL_APIENTRY | glDrawBuffersEXT (GLsizei n, const GLenum *bufs) |
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GL_APICALL void *GL_APIENTRY | glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) |
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GL_APICALL void GL_APIENTRY | glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length) |
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GL_APICALL void GL_APIENTRY | glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
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GL_APICALL void GL_APIENTRY | glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) |
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GL_APICALL void GL_APIENTRY | glReadBufferIndexedEXT (GLenum src, GLint index) |
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GL_APICALL void GL_APIENTRY | glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices) |
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GL_APICALL void GL_APIENTRY | glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data) |
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GL_APICALL void GL_APIENTRY | glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) |
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GL_APICALL void GL_APIENTRY | glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) |
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GL_APICALL GLenum GL_APIENTRY | glGetGraphicsResetStatusEXT (void) |
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GL_APICALL void GL_APIENTRY | glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data) |
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GL_APICALL void GL_APIENTRY | glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params) |
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GL_APICALL void GL_APIENTRY | glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params) |
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GL_APICALL void GL_APIENTRY | glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program) |
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GL_APICALL void GL_APIENTRY | glActiveShaderProgramEXT (GLuint pipeline, GLuint program) |
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GL_APICALL GLuint GL_APIENTRY | glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings) |
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GL_APICALL void GL_APIENTRY | glBindProgramPipelineEXT (GLuint pipeline) |
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GL_APICALL void GL_APIENTRY | glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines) |
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GL_APICALL void GL_APIENTRY | glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines) |
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GL_APICALL GLboolean GL_APIENTRY | glIsProgramPipelineEXT (GLuint pipeline) |
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GL_APICALL void GL_APIENTRY | glProgramParameteriEXT (GLuint program, GLenum pname, GLint value) |
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GL_APICALL void GL_APIENTRY | glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params) |
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GL_APICALL void GL_APIENTRY | glProgramUniform1iEXT (GLuint program, GLint location, GLint x) |
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GL_APICALL void GL_APIENTRY | glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y) |
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GL_APICALL void GL_APIENTRY | glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z) |
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GL_APICALL void GL_APIENTRY | glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w) |
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GL_APICALL void GL_APIENTRY | glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x) |
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GL_APICALL void GL_APIENTRY | glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y) |
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GL_APICALL void GL_APIENTRY | glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z) |
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GL_APICALL void GL_APIENTRY | glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
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GL_APICALL void GL_APIENTRY | glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value) |
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GL_APICALL void GL_APIENTRY | glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value) |
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GL_APICALL void GL_APIENTRY | glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value) |
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GL_APICALL void GL_APIENTRY | glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value) |
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GL_APICALL void GL_APIENTRY | glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
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GL_APICALL void GL_APIENTRY | glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
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GL_APICALL void GL_APIENTRY | glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
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GL_APICALL void GL_APIENTRY | glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
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GL_APICALL void GL_APIENTRY | glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
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GL_APICALL void GL_APIENTRY | glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
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GL_APICALL void GL_APIENTRY | glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
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GL_APICALL void GL_APIENTRY | glValidateProgramPipelineEXT (GLuint pipeline) |
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GL_APICALL void GL_APIENTRY | glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
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GL_APICALL void GL_APIENTRY | glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) |
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GL_APICALL void GL_APIENTRY | glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
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GL_APICALL void GL_APIENTRY | glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
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GL_APICALL void GL_APIENTRY | glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) |
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GL_APICALL void GL_APIENTRY | glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
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GL_APICALL void GL_APIENTRY | glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
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GL_APICALL void GL_APIENTRY | glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
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GL_APICALL void GL_APIENTRY | glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) |
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GL_APICALL void GL_APIENTRY | glCoverageMaskNV (GLboolean mask) |
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GL_APICALL void GL_APIENTRY | glCoverageOperationNV (GLenum operation) |
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GL_APICALL void GL_APIENTRY | glDrawBuffersNV (GLsizei n, const GLenum *bufs) |
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GL_APICALL void GL_APIENTRY | glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount) |
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GL_APICALL void GL_APIENTRY | glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) |
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GL_APICALL void GL_APIENTRY | glDeleteFencesNV (GLsizei n, const GLuint *fences) |
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GL_APICALL void GL_APIENTRY | glGenFencesNV (GLsizei n, GLuint *fences) |
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GL_APICALL GLboolean GL_APIENTRY | glIsFenceNV (GLuint fence) |
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GL_APICALL GLboolean GL_APIENTRY | glTestFenceNV (GLuint fence) |
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GL_APICALL void GL_APIENTRY | glGetFenceivNV (GLuint fence, GLenum pname, GLint *params) |
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GL_APICALL void GL_APIENTRY | glFinishFenceNV (GLuint fence) |
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GL_APICALL void GL_APIENTRY | glSetFenceNV (GLuint fence, GLenum condition) |
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GL_APICALL void GL_APIENTRY | glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
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GL_APICALL void GL_APIENTRY | glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
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GL_APICALL void GL_APIENTRY | glVertexAttribDivisorNV (GLuint index, GLuint divisor) |
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GL_APICALL void GL_APIENTRY | glReadBufferNV (GLenum mode) |
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GL_APICALL void GL_APIENTRY | glAlphaFuncQCOM (GLenum func, GLclampf ref) |
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GL_APICALL void GL_APIENTRY | glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls) |
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GL_APICALL void GL_APIENTRY | glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString) |
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GL_APICALL void GL_APIENTRY | glEnableDriverControlQCOM (GLuint driverControl) |
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GL_APICALL void GL_APIENTRY | glDisableDriverControlQCOM (GLuint driverControl) |
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GL_APICALL void GL_APIENTRY | glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures) |
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GL_APICALL void GL_APIENTRY | glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers) |
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GL_APICALL void GL_APIENTRY | glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers) |
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GL_APICALL void GL_APIENTRY | glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers) |
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GL_APICALL void GL_APIENTRY | glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params) |
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GL_APICALL void GL_APIENTRY | glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param) |
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GL_APICALL void GL_APIENTRY | glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels) |
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GL_APICALL void GL_APIENTRY | glExtGetBufferPointervQCOM (GLenum target, GLvoid **params) |
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GL_APICALL void GL_APIENTRY | glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders) |
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GL_APICALL void GL_APIENTRY | glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms) |
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GL_APICALL GLboolean GL_APIENTRY | glExtIsProgramBinaryQCOM (GLuint program) |
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GL_APICALL void GL_APIENTRY | glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length) |
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GL_APICALL void GL_APIENTRY | glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask) |
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GL_APICALL void GL_APIENTRY | glEndTilingQCOM (GLbitfield preserveMask) |
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