World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
- _ -
_4031C1_update_job_never_gets_called() :
Actor
_406457() :
stru262_TurnBased
_4065B0() :
stru262_TurnBased
_41D08F_set_keyboard_control_group() :
GUIWindow
_41D73D_draw_buff_tooltip() :
GUIWindow
_427102_IsOkToCastSpell() :
Actor
_4273BB_DoesHitOtherActor() :
Actor
_427546() :
stru319
_42ECB5_PlayerAttacksActor() :
Player
_42FA66_do_explosive_impact() :
Player
_437143() :
IndoorCameraD3D
_4371C3() :
IndoorCameraD3D
_437376() :
IndoorCameraD3D
_4374E8_ProllyBuildFrustrum() :
IndoorCameraD3D
_437607() :
IndoorCameraD3D
_439DF3_get_additional_damage() :
ItemGen
_43B3E0_CalcDamage() :
Actor
_43B570_get_color_mult_by_time() :
DecalBuilder_stru0
_4418B1() :
OtherOverlayList
_4418B6() :
OtherOverlayList
_443365() :
ViewingParams
_44EC23_saturate_face_odm() :
Engine
_44ED0A_saturate_face_blv() :
Engine
_44EEA7() :
Engine
_44F07B() :
Engine
_45BE86_build_light_polygon() :
LightmapBuilder
_45C4B9() :
LightmapBuilder
_45C6D6() :
LightmapBuilder
_45CA88() :
LightmapBuilder
_45CB89() :
LightmapBuilder
_45CBD4() :
LightmapBuilder
_45CC0C_light() :
LightmapBuilder
_45D643_sw() :
LightmapBuilder
_461103_load_level_sub() :
Engine
_461397() :
LODFile_Sprites
_4621A7() :
LOD::WriteableFile
_469AE4() :
Mouse
_46A89E_immolation_effect() :
Party
_46BEF1_apply_spells_aoe() :
SpriteObject
_46DF1A_collide_against_actor() :
Actor
_476C60_on_load_game() :
NPCStats
_47829F_sphere_particle() :
SpellFX_Billboard
_47C30E_get_palette() :
PaletteManager
_47C33F_get_palette() :
PaletteManager
_47C7A9() :
OutdoorLocationTerrain
_47CB57() :
OutdoorLocationTerrain
_47ED83() :
OutdoorLocation
_47F0E2() :
OutdoorLocation
_497FC5_check_party_perception_against_level() :
Party
_4980B9() :
stru9
_498377() :
stru9
_49B790_build_decal_geometry() :
DecalBuilder
_49C5DA() :
stru10
_49C720() :
stru10
_49CE9E() :
stru10
_4A4CC9_AddSomeBillboard() :
IRender
,
Render
,
RenderOpenGL
_4A73AA_hanging_trace_particles___like_fire_strike_ice_blast_etc() :
SpellFxRenderer
_4A75CC_single_spell_collision_particle() :
SpellFxRenderer
_4A7688_fireball_collision_particle() :
SpellFxRenderer
_4A77FD_implosion_particle_d3d() :
SpellFxRenderer
_4A78AE_sparks_spell() :
SpellFxRenderer
_4A7948_mind_blast_after_effect() :
SpellFxRenderer
_4A7A66_miltiple_spell_collision_partifles___like_after_sparks_or_lightning() :
SpellFxRenderer
_4A7C07_stun_spell_fx() :
SpellFxRenderer
_4A7E89_sparkles_on_actor_after_it_casts_buff() :
SpellFxRenderer
_4A7F74() :
SpellFxRenderer
_4A806F_get_mass_distortion_value() :
SpellFxRenderer
_4A8BFC() :
SpellFxRenderer
_4AD2D1_overlays() :
LODSprite
_4C1A02() :
Vis
_get_normals() :
BLVFace
_inlined_sub0() :
LODFile_IconsBitmaps
,
LODFile_Sprites
_inlined_sub1() :
LODFile_IconsBitmaps
,
LODFile_Sprites
_inlined_sub2() :
LODFile_IconsBitmaps
_normalize_v_18() :
Polygon
_SelectTarget() :
Actor
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:05:33. Создано системой
1.8.17